Wednesday 23rd July, 1997
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Title                   : Jdm1
Filename                : jdm1.bsp
Author                  : Darren White
                          (Jezus, on the Quake servers)
                          (Gibraltar, before that)
Email Address           : balt@wolsi.com
Homepage                : www.wolsi.com/~balt (PG-13)
Description             : Small Deathmatch level, 2 two 6 players.

                          This is my first Quake level, so have patience.
                          There are no fancy gadgets in this one. I wanted
                          to keep things simple without too many doors and
                          what-not giving off sound clues.

                          There are few textures, I wanted to keep the file
                          size down somewhat.

                          I didn't compile the level for transparent water,
                          seeing as how there's only a pool of lava, and it
                          would be unfair for GLQuake players to be able to
                          see into that, what with the 666 in there and all.
                          *cough*

                          The level has a few imperfections... But
                          all-in-all not a bad first Quake level, IMO. 


Additional Credits to   : Ben Morris for Worldcraft, and id software for
                          that crazy game they wrote.

Info about the Author   : Phhhbbbtt!! Come play at 207.49.14.14:26000,
                          QuakeWorld.

Other Levels by Author  : None.

================================================================

* Play Information *

Single Player           : No - Try the level with reaper bots. =)
Cooperative             : No - single player start only
Deathmatch              : Yes.

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft, latest release.
Known Bugs              : On some stairways, if you've got your shoulder
                          to the wall, you'll get stuck under the metal
                          wall trim as you walk up the stairs. Strafe. =)
Build Time              : Total about two days, not including time spent
                          fiddling with and figuring out worldcraft and how
                          Quake levels work in general.
Texture Wad used        : Almost all textures from medieval.wad, I'm sure. 
Compile machine         : Pentium 133, 72mb RAM
QBSP Time               : ?????
Light (-extra) Time     : 330 seconds
VIS (-level 4) Time     : 2996 seconds

Brushes                 : 853
Entities                : 125

* Other Info *

Unzip into the quake\id1\maps directory (create if necessary). 
Launch Quake, go to the console and type: map jdm1

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.




