6/12/97
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Title                   : Frag-Matic
Filename                : Fmatic.bsp
Author                  : Darrell Marjoram
Email Address           : darrellm@softhome.net
Description             : Deathmatch Quake Map

Additional Credits to   : Worldcraft author(s), Vicky, U Lot!
===================================================================
* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Deathmatch Spots        : About 8 (I think! I got a bit carried away!)
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft, QBSP, LIGHT, VIS
Known Bugs              : Texture on a few girders isn't perfectly aligned
                          but it's near enough. I'm running short on time.
Build Time              : 8 hours including time to learn software.

Compile Time            : On Cyrix 6x86 200. 16Mb FP RAM. 512k cache

                          QBSP: unknown (under a minute)
                          LIGHT: 3 minutes (datesize:120964,extra sampling)
                          VIS: 2 hours (best quality)
                          (This is a very detailed, complex level)
* Other Info *

This is my first level for QUAKE any comments would be great.
If you like it let me know, if you dont like it let me know too.
(but please dont thrash me THIS IS MY FIRST LEVEL !!!!!!)

* Level Info *

This should be a pretty good deathmatch level because it has been designed
with some good snipe positions and quite a few open areas which should be
fun. There IS a Thunderbolt on this level but it's hard to get to without
exposing yourself to everyone. It's got something to do with a supporting
structure. I think this is a really cool level and you can even go
under into underground passages. All weapons are included except the nailgun
and super-shotguns are near to every deathmatch start to give people a chance.
Even so, Frags will be mounting very fast!

My next level will be a single and deathmatch level, leaning more towards
single play. Also Worldcraft in my opinion IS one of the best editors
out there. Well done. I also used Doom Construction Kit by the same author
before I got Quake. I very tallented programmer, may I say!



Email brohigh@rmplc.co.uk
(Please head all E-Mail with my name: Darrell (school address you see))

Thanks !!!

If anyone has any ideas for a good level or episode let me know.
I would also be interested in anyone who wants to help (new graphics,sound or
whatever) because I haven't got a clue about QC.

* Copyright Info *

You MAY NOT use this level as a base for another and you MAY NOT distribute
modified versions of this level without my permission.

You MAY distribute UNMODIFIED versions of this level as long as you include
this text file (fmatic.txt) unmodified with it.

If you wish to publish this level on a CD, or Upload on to a BBS, I want to
know about it. (i.e: where it's going to and how to get to it)

Author                  : Darrell Marjoram
Email Address           : darrellm@softhome.net

Thank you...
