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Title                   : He Who Walks Beneath	
Filename                : elmdm6.bsp
Author                  : Brian "ELM-Somberfire" Smedley	
Email Address           : bsmedley@acdsystems.com
Description             : This level was inspired originally by DM2, but quickly
                          gained its own personality and took off.  This was never
                          designed as a fast pace In Your Face Deathmatch level, it
                          was planned to be just the opposite.  The level is spread
                          out into two sections, with the back section being difficult
                          to get to.  The front section of the level is broken into
                          two sections by a large river of lava.  Areas of this level
                          were designed with Rocket Jumping in mind, so grab that Red
                          Armor and explore! :)
	 			
Additional Credits to   : id software: with out them, none of this would of 
                                       even been thought of
                          Ben Morris and Worldcraft: I am empowered by 
                                       Worldcraft, dreams become reality.
                          Undergroung Onramp Cybercafe:
                                       This was the testing grounds for this
                                       level.
                         
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* Play Information *
Level Name                  : He Who Walks Beneath
Single Player               : Not in a deathmatch level
Cooperative 2-16 Play       : Would turn into deathmatch :)
Deathmatch 2-16 Play        : Whoo!  Hours of fun here
                              
Difficulty Settings         : Just one, very hard!  Watch out for the Lava!
Modifications		    : None, this level may be re-released in the future
                              with some quakec modifications.  We just did not
                              want to have to make people run a progs.dat just yet
Recommended num. of players : 3 to 8, maybe more, but guns will be rare
Computer requirements	    : The more powerfull the better, framerate will help,
                              If you can run Quake you should be able to run this.

* Construction *
Base            : Weeks of planning, a little over a week of building, just under one week of testing
Build Time      : Total Build, QBSP, LIGHT, VIS, just under 3 hours.
		 
Editor(s) used  : Just one, Worldcraft
Known Bugs      : Sigh, there are two..
                  The Wurm by the Quad Power on the backside of the level has a strange face on it
                  that just will not light, no matter where I put lights, its always dark.

                  The lava trains, this was a bug that I put in myself.  I wanted the trains to move
                  at different rates, so you could get on "the slow boat" or you could be lucky and 
                  get on a fast one, so when a fast one catches up to the slow one, it will pass though.
                  If there would of been QuakeC mods in this level, the trains would bunch up behind
                  the slow train, so I am unsure on how to fix this :)  But look forward to a new QuakeC
                  enhanced version of this level.

* Legal Stuff *

This level is part of the ELM Death Match Pack #1, Cenotaph of the Magi.  Please if you are to give this level to anyone keep it in its original form elmmagi.zip.  This level can not be including on any CD without email from myself.

QuakeWorld: We would prefer if these levels stayed together, but we do want them put on QuakeWorld servers, so if you are to put this level on a QuakeWorld server we simply ask that you do not change the file name.

The textures used in this level are the property of id Software.
The textures used in this level also come from the great Hipnotic and Rogue packs
I also used Markswad for a few of the textures found in this level


Authors MAY NOT use this level as a base to build additional levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

It is acceptable to distribute this map over the Internet and BBS
systems for free. The map may only be played on a Commercial Internet
server with the express permission of the Author. It is not acceptable
to charge for this map in any way or charge for distribution of 
this includes CD-ROM collections of all kinds.


* Where to get this MAP *

http://www.mountdoom.com
http://www.elm.org

ftp://ftp.cdrom.com/pub/../deathmatch/compilations/elmmagi.zip

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