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Title                   : Defenestrator's DM 1
File Name               : defdm1.bsp
Author                  : Adam Boyle
Email Address           : ravenlox@hotmail.com
Aprx. Size              : Med/large DM level
Other Works             : Battle Field

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* Play Information *

Single Player           : no
Cooperative             : no
Deathmatch              : yes
Difficulty Settings     : no
Exit                    : no
New Sounds              : no
New Graphics            : no
Demos Replaced          : no
Source Included         : yes

* Construction *

Base                    : New level from scratch
Editor(s) used          : Qoole
Known Bugs              : Due to the large size of the room, 
			  there are certain spots in the level
			  where brushes disapear.  There is 
			  nothing I can do to fix this; it's
			  just a BIG room.
Build Time              : 2 days

Number of Brushes       : 435
Number of Entities      : 226
Number of DM Starts     : 16
Number of Teleporters   : 20

Texture WAD Used        : quake.wad

Compiling Machine       : Pentium 233 w\ 32M of RAM
QBSP Time               : 2 min. 2 sec.
LIGHT -extra Time       : 5 min. 52 sec.
VIS -level 4 Time       : 2 hrs. 44 min. 18 sec.

 
Description:  There are 9 rooms, almost exactly alike arranged
------------  in a square, with the center room elevated above
	      the rest.  There are stairs leading up to the
	      center room from the 4 side rooms.  In each corner
	      of the center room there is a teleporter taking
	      you to the top of one of the 4 corner rooms.
	      The floor of the large room about you is buried in
	      lava, which is the major hazard of the level.
	      But, should you survive the lava, there are
	      walkways going about the lava underneath the 8
	      outer rooms, with teleporters at each corner room.


Copyright and Distribution Permissions
--------------------------------------
You may freely distribute this ZIP as long as this TXT file is 
not altered in any way and is also left in the ZIP.

You MAY NOT use this level as a base for additional levels.

If you would like to use this level in a CDROM compilation, 
please contact me first.

All Quake(TM) textures and models are property of Id Software.


Other Info
----------
Get Qoole at http://www.qoole.com
It's cool


Special Thanx to:
-----------------
Id Software, for this cool game
Lithium Software, for this great editor