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Title                   : Cursed Twilight : Gardens
Filename                : ctgard.bsp
Author                  : Paul Bernat (X-Gurgeh)
Email Address           : pbernat@ikroh.u-net.com
Web Address             : www.ikroh.u-net.com
Description             : A pure DM level designed for a 6 or more
                          players or clan games. The level has a rough
                          symmetry with 4 "circular" gardens in each
                          corner and a rectangular garden in the centre.
                          There's water, traps, teleports, etc.
                          And it's dark too.

Design Background       : Most of the interconnecting passages are
                          twisty. This is to limit what you can see from
                          any given point, cutting down on 'net bandwidth.
                          Likewise none of the rooms are really big and all
                          are designed to limit what you can see in that
                          room.

                          Dynamic lighting kept to a minimum.

                          There are usually 3 or more entrances to each
                          location. This makes guarding an area difficult,
                          and makes encounters between players more likely.

Hints                   : There is one yellow and one red suit of armour.
                          There are two rings of invisibility.
                          There are two of every weapon in this level (more
                          than two super-shotguns).
                          Don't forget to rocket jump.

Additional Credits to   : ID Software, for Quake
                          Thred creator Jonathan Mavor
                          Worldcraft creator Ben Morris
                          Some guy whose name I forgot (sorry) for
                          the whirlpool idea.

Testers			: Me, Bagpuss and some Reaper bots ;)
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* Play Information *

OS			: DOS/WIN
Level Name              : Cursed Twilight: Gardens
Single Player           : no
Cooperative 2-4 Player  : no
Deathmatch Player       : yes
Difficulty Settings     : no


* Construction *

Base            : New level from scratch
Editor(s) used  : Thred mainly, Worldcraft for textures, and finally WordPad
Known Bugs      : Some textures not rotated / aligned / set yet.

* Legal Stuff *

You may distribute this level for free, as long as you include my text file and
give me credit. You may not modify this level. If you plan on distributing this map on
a CD Collection you _MUST_ contact me first for my approval.

***********Buy the registered version of Quake !*************
