 	      The Homeless House by ]B.C[ Pingu
	       ===============================

17th April 1998
================
Title                   : The Homeless House
Filename                : bcdm4.bsp
Author                  : B.C ]Pingu[ (* Alex Moore *)
Email Address           : A.J.Moore-96@student.lboro.ac.uk
Description             : My attempt at a decent sized DM level, instead
			  of all the duel maps I seem to have done before
		    	  (ie, BCDM1-3). 
Additional Credits to   : id of course....
			  everyone in the B.C clan for playtesting
			  David 'crt' Wright for Rocket Arena, from which
			  I've used quite a few textures (but none of the
 			  'dodgy' ones).  His e-mail - wrightd@stanford.edu
			  Slayer of 'X' because his DM maps rock.
			  Steven Polge for the reaper bots, a good alternative when
			  your mates are revising.
Homepage		: http://butlerclan.base.org
Other maps by me	: BCDM1 - The Spiral
			  BCDM2 - The Ledge
			  BCDM3 - Long Walk
			  Ickle
			  Twelve - Twelve Minutes

Play Information
================

Game			: Classic Quake
Single Player           : Only to have a look around
Cooperative             : No
Deathmatch              : 16 starts
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
New Quake c		: No
Demos Replaced          : No

Construction
============

Base                    : New level from scratch
Editor(s) used          : Worldcraft 1.5b
Known Bugs              : Jumping for the RL, if you miss you sometimes get stuck on
			  an invisible ledge.  Which I didn't build.  Just walk off..

			  Also there's supposed to be a difference in how far you can
			  jump between versions of quake.  Quakeworld is recommended for
			  DM play cause it's the best, and the 'jump and hit your head'
		          secret is easilly made in it.  In WINQuake it's also easilly
			  made, but in dos quake I just can't seem to make it...

Build Time              : Blitzed it in three days, 'bout 15 hours.
Texture Wad used        : texture.wad, arena textures and ctf
Compile machine         : A P166 mmx with 64mb RAM, etc etc...
QBSP Time               : Didn't count
Light Time              : 388 seconds
VIS (-level 4) Time     : 3266 seconds (how long????)
GLquake compatible	: Yup, but not vis'd for water cause vis takes 55 minutes....

Other Info
==========

This is the fourth map in the butler trilogy, which seems silly because trilogy means
3 of.  Hence the reason it's called the Homeless House - it doesn't have a home. Ahhh.
You'll notice similarities between this and Slayer's DM maps, and that's purposeful 
as Slayer's maps are stupendously good.  However it's not quite as big, and certainly
not as detailed.  Still a good blast though.
Reason I made it so fast was because I actually planned it out on paper first, and 
stuck to that design.  Amazing stuff paper.


Coming Soon
===========

Dunno yet, depends what pops into my head I guess.