# auto-generated text file
# filename: basmap.bsp
# date: Sat Aug  9 23:45:53 CEST 2014
# modification: deathmatch

# textures used:
#lava1
#slime0
#teleport
#water0
#water1
+0basebtn
+0planet
+0slipbot
+1basebtn
+1planet
+2planet
+3planet
+abasebtn
basebutn3
ceil1_1
clip
comp1_1
comp1_2
comp1_3
comp1_4
comp1_5
comp1_6
comp1_8
crate0_top
crate1_side
door02_1
door02_3
ecop1_1
ecop1_4
ecop1_6
ecop1_7
edoor01_1
ground1_1
ground1_2
ground1_5
key01_1
key01_2
key01_3
plat_side1
plat_stem
plat_top1
sfloor1_2
sfloor4_1
sfloor4_2
sfloor4_4
sfloor4_5
sky4
slipbotsd
sliplite
slipside
switch_1
tech01_1
tech01_5
tech01_6
tech01_7
tech01_9
tech02_2
tech02_5
tech02_6
tech02_7
tech03_1
tech03_2
tech04_1
tech04_2
tech04_3
tech04_4
tech04_5
tech04_7
tech04_8
tech05_1
tech05_2
tech06_1
tech06_2
tech07_2
tech08_1
tech08_2
tech09_3
tech09_4
tech10_1
tech10_3
tech11_1
tech11_2
tech12_1
tlight01
tlight01_2
tlight02
tlight03
tlight07
tlight08
tlight10
tlight11
trigger
twall1_1
twall1_2
twall2_1
twall2_2
twall2_3
twall2_5
twall2_6
twall3_1
twall5_1
twall5_3
uwall1_2
z_exit
