================================================================
Title                   : Base 311
Filename                : base311.bsp
Author                  : Luke Whiteside "WeAsL-311" 
Email Address           : weasl@clan311.org
Clan Homepage           : http://www.clan311.org
Team Homepage           : http://omega.simplenet.com/omega/
Description             : Good sized level that I did was a little clan
                          project. Alot of time when into balancing and play 
                          testing (Thankz to all you 311'ers, and none 311'ers 
                          who showed up for the betas) All this level is large,
                          the layout is such that 1 on 1's arent impossible.
                          It can comertably hold up to 16 players without to 
                          much gibbage, but at about 30 it'll get crouded.
                          This level will also be included in the upcoming
                          release Deathmatch eXtreme: Platinum Edition Ver 2.0

Additional Credits to   : John Cash "Hellrot" for making me feel so good about
                          working on this level
                          Eric Lange "Bone" for the awesome new texture =)

Info about the Author   : Member of Clan 311 (duh), and team leader of Omega
                          conversions.

Other Levels by Author  : The Blood Pool, The Wicked Place, Sub-Mortal Dreams,
                          Mayan Exctasy, Dismal Deathtrap( coming soon), 
                          and Halls of Damnation (coming soon)

Other Works by Author   : Deathmatch eXtreme: Platinum Edition
                           (5 levels and some other stuff)

================================================================

* Play Information *

Single Player           : No - Except to look around
Cooperative             : No 
Deathmatch              : YES!

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft
Known Bugs              : 
Build Time              : Longer then i would like to admit :(
Texture Wad used        : quake106.wad - modified
Compile machine         : Pentium 75, 32mb RAM
QBSP Time               : 182.0 sec
Light (-extra) Time     : 862.0 sec
VIS (-level 4) Time     : 2110.0 sec

Brushes                 : 983
Entities                : 254

* Other Info *

Unzip into the quake\id1\maps directory (create if necessary). 
Launch Quake, go to the console and type: map base311

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional
levels.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without WRITTEN permission from Luke Whiteside, AND Eric Lange.




