================================================================

Title                   :  The Last Stand - Base24
Filename                :  Base24.bsp 
Author(s)               :  Invictus
Email Address           :  invictus@stomped.com
Description             :  Deathmatch intended map, well-suited for
                           2 to 8 combatants
Additional Credits to   :  Team Phoenix for giving me a reason to 
                           hack at levels in the first place

================================================================

* Play Information *


Level Name              : base24.bsp - The Last Stand
                          The name is lame, yes, mostly I have been
                          using whatever revision I happened to be
                          on at the time for the name; hence 
                          "base24" - 24th recompiliation of the map :-)

Single Player           : Only for looking around
Cooperative 1-32 Player : Nope.  
Deathmatch 2-32 Player  : 2 to 8 players ideal; more would be a fragfest
Difficulty Settings     : No

New Sounds              : No
New Graphics            : Yes - several used from the Fantasy Quake maps
                          I've made, with Shaper's permission of course
Sound Track             : None
Demos Replaced          : None
.map   Included         : No way!  

Software needed to play : Normal Quake.  Is compatible with Fantasy Quake,
(ctf, normal quake etc.): but not intended. 


Comments                : This base started out as a map for Quake 40k,
                          http://q40k.stomped.com, but due to an unrepairable
                          map problem, I had to scrap the thing.  I did however
                          keep this base, and built it up for Deathmatch.  I 
                          just hate wasting maps I suppose ....

                          I have thoroughly tested this map both at home with
                          my brother, Reaper bots, Omnicron bots, etc., but more 
                          importantly it passed the most important test of all -
                          the "new users" test.  On two different occasions I 
                          took this map with me to LAN parties, where the other
                          people didn't know who I was (and therefore wouldn't 
                          mind voicing bad comments about a bad map), and to
                          my pleasure everyone LOVED it, and on the second
                          get together, it was even requested.

* Construction *

Base            :  A failed Q40k map - originally by myself
Build Time      :  2 months, on/off work

Times & stats   :System Used      :  Pentium 166MMX 64megs EDO RAM             
                 Qbsp             :  Geez I forgot.  A couple of minutes.
                 Vis (-level 4)   :  About 5 or 6 minutes.
                 Light (-extra)   :  Another 5 or 6 minutes.
                 Brushes          :  805
                 entities         :  297
                 miptex           :  55 (yeah, I know, it could be trimmed)

Texture WAD used: Quake101.wad, Phoenix.wad
Editor(s) used  : BSP
Known Bugs      : None that I know of.  Contact me at invictus@stomped.com of
                  any problems.

* Legal Stuff *
--------------------------

You may do as you wish with this bsp file EXCEPT take credit for it or use it an ANY 
form of Total Conversion, Partial Conversion, whatever.  You may NOT use the custom
textures found within without permission from Shaper, (shaper@stomped.com).  You MAY
place this zip file, with readme.txt included, onto a CD-ROM, only if the CD-ROM is
a "freebie" such as those that come with magazines.  You MAY NOT charge money for 
distributing this .bsp file in any form.  In short, keep it free!