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Title                   : Dying Embers (aka, fuck the r_speeds)
BSP Name                : Baldm8.bsp
Author                  : Benoit "Bal" Stordeur
Release Date            : August 20th 2000
Email Address           : Bal@planetquake.com
ICQ number              : 23048847
Author Home Page        : www.planetquake.com/bal
File size               : 360 kb

Description             : After a long time uncertain, I finally decided to release this map
			  (not without having being encouraged to by people in #terrafusion tho)
			  The r_speeds are VERY high, and this map is really made for gl, sorry to all
			  the people for who this map runs slowly =( I really did all i could without
			  making the map uglier then it already is to lower the r_speeds...
		 	  As said before, the map has been done for a very long time, as it is the map
		  	  that inspired bal3dm1 (and not the opposite).

Additional Thanks to    : Robert duffy, for Qeradiant, kick ass editor
                          ID for quake1, and for a pretty 3d engin...
                          All the great mappers that made me wanna start mapping
                          (GeN, Headshot, Ztn, Frib, Peej...)
			  The cool people in #terrafusion
			  The Nehahra team, for kickin major ass
			  Vondur, ZzJohnzZ and Frib for betatesting
			  Lots of guys in #terrafusion for giving me general feedback
			  Grindspire from DMQ for reviewing it so fookin fast 
			  (www.planetquake.com/grindspire/dmq)

Other stuff             : Please send me feedback, and warn me if u review it or put it on
 			  a server!
                                          
By the same author      : [Q1dm] Baldm1 - Horror at Red Hook
                          [Q1dm] Baldm2 - In The Vault
                          [Q1dm] Baldm3 - Tainted Meat
			  [Q1dm] Baldm4 - Eternal Life
			  [Q1dm] Baldm5 - When the Beast Prevails
			  [Q1dm] Baldm6 - Scrap Metal
			  [Q1dm] Baldm7 - Black Feathered Wings
			  [Q1sp] Neh2m5 - Dreams Made Flesh
			  [Q1sp] Neh2m6 - Your Last Cup of Sorrow
			  [Q3A] Bal3dm1 - Ash Rain
			  [Q3A] Bal3dm2 - Golconda
                                                    
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* Map Information *

Game			: Quake
Single Player		: Nope
Deathmatch		: Sure, i think so =) should be good for 2-6 players
R_speeds		: Very high due to my extreme mapping suckiness
New Textures            : Mostly stuff from Kingpin


* Construction *

Base 			: from scratch
Construction Time       : Around 3 weeks + 4 months of hesitation
Build programs          : Qbsp, Tyrlite, Hvis
Build Time              : very little
Compile machine         : P2 400mhz, 128mg RAM
Editor used             : Qeradiant
Other programs          : Quark, TexMex, psp5...
Known Bugs              : the grey void appears sometimes in software in higher fov =\ sorry

* Copyright / Permissions *

All textures in this level remain property of their respective owners.

You may NOT use this level as a base to build additional levels without
explicit permission of me! (the author =).
You may distribute this BSP in any electronic format (BBS, Internet,
CD, etc) but u may NOT by any means use it to gain money.
If u paid to get this, then u got totally riped off! =)
