================================================================
Title                   : AllenSoftware Deathmatch map 3 

Filename                : asdm3.bsp
Date of Release         : 4.11.99
			  1:32 AM 

Author                  : Derrick Allen aka KTSlayer - AllenSoftware
Email Address           : KT_SLAYER@MSN.COM or Allensoftware@hotmail.com
web Page                : http://memebers.xoom.com/allensoft/
Clan                    : AllenSoftware Deathmatch Crew ASDMC 
			  Name to be: The A.S Wolfpack

Description             : good size, 3rd DM map for quake by D.Allen,
			  kind of like a base mixed with a runic 
			  area at the end.	 

Things to ignore        : The Team fortress tags such as armor_class and
			  team_no are nothing to worry about. They have no
                          effect on the ganeplay or anything, even if you
			  are playing the level in team fortress.


Other works by 
Author (for quake)      : Welcome to Oblivion(ASWTO),
			  ASDM1,ASDM2,(ASDM series doesnt stop here,
		          expect more)                           


Additional Credits to   : All of AllenSoftware

MapTesters		: D.Allen,R.Allen, a bunch of Reaperbots :)
			  

================================================================
* Play Information *

Game                    : Quake
Single Player           : Yes (to explore the level)
Cooperative 2-4 Player  : No  
Deathmatch 2-4 Player   : Yes
Deathmatch 5-16		: Major Fragging on this map, it was only designed 
                          for about 8 to 10 (tested with Reaperbots and on tcp\ip)
			  kind of laggy on my machine with 9 reaperbots and myself.
Difficulty Settings     : No
New Textures            : no
Exit                    : Yes Of Course...but try to turn on noexit and a timer of
                          anything higher than 5 for some good fraggin', but 
			  whatever time you want is good.
Vis used                :  Full Vis Of Course
Light used		: Extra Light Obviously

================================================================
* Construction * 

Editor(s) used          : Worldcraft 1.6a
			 
Compile machine         : Packard Bell Legend 70cd Supreme (upgraded:1997)
                          Pentium 75 mhz (no upgrade here)
			  24 mb's of RAM
			  198 mb's of HD Space on this drive
			  in Win95 

Compile time            : 

				bsp time:       13 minutes
				light time:     8 minutes and 10 seconds
                                vising time:    12 minutes and 13 seconds

				Total Time:    33 mins and 23 secs.

+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
E-Mail us if you decide to use this map on a server,place it in a pak,
or put it  on a CD, authors may not use this as a base to build additional maps,
umm..i dont think u could without the .map file, but to be on the safe side,
this message should back up anything. Dont include this level on any BBs without
e-mailing us for permition,dont e-mail or distribute it anywhere without including
this .TXT file with NO modifications.
Just for you to stay on the safer side of things..if you are thinking of doing
anything with this map other than playing it, mail us. you might be breaking the law!
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Comments, suggestions   :  mail us at allensoftware@hotmail.com   or mail me 
			    or Rich at   KT_slayer@msn.com
			   
ICQ #			: 33697776   i usually dont use ICQ unless i need to

Thought you Saw a
KT_Slayer on EFFnet
IRC?                    :   you probably did..you probably
			    saw me in #doom2,#quake,#quake2 or
		            some other channel. my name is either
		
                            KT_Slayer or A-Team or AllenSoft 	

Looking for me on a Quake Server: my name would be KT Slayer, and i would 
				  most likely be using the "dark" skin or "the666!" skin.

Allensoftware webpage :  http://members.xoom.com/allensoft/

