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	  -The Lava Pools for Quake-
		DEATHMATCH LEVEL
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Level last updated: 29.08.98
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*Title: The Lava Pools
*Filename: APDM4.bsp
*Author: Andrew Palmer (Bloodboy/Thanatopsis)
*Extra info: Who really give a shit? I live in 		Britain. The weekly highlights are 		Friday nights TV from 9PM. Here goes 		(these are all great by the way):
	9:00  Blackadder
	9:30  Father Ted
	10:00 Fraiser
	10:30 King of the Hill
	11:00 The Adam and Joe Show
	11:30 TFI Friday
	Oh, I am aware that Quake II is out and 	I do have it but at the moment I prefer 	Quake deathmatch as it's a bit faster 		(the game runs faster). I don't have a 		decent QII editor at the moment anyway 		so it would take weeks to build anything 	half decent in shit like Qoole. I 		currently want a QII upgrade for 		Worldcraft (which I MUST register, 		sorry, Mr. Morris) or BSP, which I have 	heard is the best.
*Additional credits: ID software, Ben Morris, 		Stephen Polge (reaper bots) and Richard 	Fuller.
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*Single Player: Uh, nope
*Co-operative: Uh, nope
*Deathmatch: Uh, yup. 2-10 players, momma
*Teamplay: Uh, yup. 2 on 2 be ver' good.
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*Level info: I decided that out of all the Quake 	levels, the best deathmatch was on DM4 		(DM2 is great too - in fact so are the 		rest except DM1 and this sentence is 		starting to look a little long). This 		level is my attempt at redoing DM4. Not 	copying it or shit, but trying to get 		the same sort of flow. If you play it 		you may notice my tribute to DM4 (the 		yellow armour room).
	Anyway, the level is small/medium sized 	and has lots of rooms in it (duh). Many 	of these rooms have lava at the bottom 		of them. To get across them there are 		walkways and stuff and I'm tiring of 		writing this. Just like DM4 there are no 	groovy doors or moving shit to get your		attention (if you want that play DM2 or 	my other levels APDM1 and APDM2). Please 	play the level, it's good fun. You can 		look at the screenshot if you want to 		see how it looks. <don't read below>
	This level is ideally suited for 		one-on-one play but is suitable for much 	larger numbers, I would recommend a 		maximum of 16. 2-8 players is the best.
*Weapons info: All of the weapons are in of 		course. Two super shotguns and two 		nailguns. I don't know why I put one 		nailgun in let alone two but there you 		go. The lightning gun is in a tunnel 		under a vat of lava and the rocket 		launcher is in the yellow armour room 		(like on DM4) The other stuff is just 		scattered around. There is one quad 		damage in the large area with the 		outsidey bit. I didn't put on the 		pentagram or ring of shadows because 		they take far too long to respawn. 		That's about it.
*Intermission: Yes, there are two now that I 		have figured out how to use the mangle 		key to get the camera to point in a 		certain direction.
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NEW TO THIS RELEASE:
*lots and lots of texture alignment corrections. You may not have noticed them but I have re-ligned many textures around the level.
*lava pits either side of stairs coming up from the lightning gun are removed - I kept falling in them. The walls still cause some trouble.
*Most significantly, I have changed the nailgun on the lower floor to a rocket launcher. This makes the level play faster.
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*Basis: Completely new level from scratch.
*Build time: 'Bout four Earth days
*Editor used: Worldcraft (shareware). I MUST 		register SOON.
*Compile System: P200 MMX, 32MB RAM
*Compile time: About 80 seconds for QBSP
	       1220 seconds to VIS
	       196 seconds to LIGHT
*Map Information: Solids 	= 1205
		  faces 	= 7094
		  pointentities = 189
		  solidentities = 8
*Known bugs: Ha ha, you make me laugh Monsieur 		Englishman, you think I leave bugs in my 	level, Quake II style. You and your dull 	people and bad weather. I am un true 		Frenchman, I 'ave zest and sparkle to my 	life... OK I sit at 'ome and eat ze 		population of mon jardin. Mmm le 		froggies, I taste zere juicy legs in ma 	mouth. Come to me you tasty froggy.
*Speed info: Yes it runs smooth. Haven't done 		any framerate tests because I can't be 		arsed (also sorry for my weirdness when 	stating known bugs).
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*If you like this level then please check out my previous maps which are:

FOR QUAKE: APDM0.ZIP (DEATHMATCH 2-6)
	   APDM1.ZIP (DEATHMATCH 2-16)
	   APDM2.ZIP (DEATHMATCH 4-16)
	   APDM3.ZIP (COMING SOON)
	   APDM4.ZIP (DEATHMATCH 2-10)
	   DMSTART.ZIP (DEATHMATCH 2-16)
	   BLOODBOY.ZIP (QUAKE SKIN)
	   PUNISHER.ZIP (QUAKE SKIN)

FOR QUAKE 2 : I MUST register Worldcraft and 		have it updated for QII.

FOR DUKE 3D: THE_BASE.ZIP (SINGLE 1-8)

FOR RHONA MITRA: Anything she wants, because she 	is the most gorgeous woman in the world 	- just you watch the Pepsi chart show at 	8PM on Wednesdays on C5. She's too good 	for C5.

(the Rhona Mitra area will now replace the anti-mac area to the relief of all MAC owners)
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SEMENT--ADVERTISEMENT--ADVERTISEMENT--ADVERTISEM
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Visit Dystopia at:

HTTP://CLANS.QUAKE2.CO.UK/DYSTOPIA

Hey, if you just happen to be Rhona Mitra, I think you are wonderful and if you like to play Quake, join our clan. (Rhona, you're welcome too).
It's our clan which you are welcome to join as we just started up (as you'll probably be able to tell as most of the pages are unfinished. If you do decide to join you'll have to E-mail:

	DDEMONIAC@GEOCITIES.COM

this is not me but a friend and yes that is two d's in ddemoniac not a typo. We need some good players who can at least beat Reaper bots senseless with no hassle on skill 1 or greater.

CUL8ER <- what the f**k do people do this for? It annoys the shit out of me.
				Bye...
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almost. If you haven't already got them then get these games:
	GRAND THEFT AUTO
	QUAKE II
	THE CURSE OF MONKEY ISLAND
	TOTAL ANNIHILATION
	SCREAMER RALLY
	MDK
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