Saturday, July 18th 1998
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Title                   : Amenotep
Filename                : Amen3.bsp
Author                  : Dilvish
Other levels by author  : Double.bsp, Skein.bsp, Tut.bsp
Email Address           : arnaud.ml@hol.com
Description             : A DM level with a Maya look to it.

Additional Credits to   : Id software for QUAKE!
                          Ben Morris for Worldcraft
                          The guy (guys?) who created these beautiful Maya
                           textures (sorry, I don't remember who it is, but thanx all the same!)
                     
               

              
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* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch              : Yes 
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
CD Track                : None
Demos Replaced          : None

* Construction *

Base                    : New level from scratch
Editor(s) used          : Worldcraft
Known Bugs              : None (I think)
Build Time              : 1 week?

Texture Wad used        : Maya

Compile machine         : P133 24 meg RAM :(




* Other Info *

I've realized that the "windtunnel" system in Quake was a bit under-used
in the game, so I decided to see what other tricks could be invented
with it. This is the result. I'm sure there are more, but hell, I've got only
one brain for me, myself and I.
Try to jump up at the foot of the central truncated pyramid!

One more thing: this is the last map of a group of four interlinked maps,
including, in order of appearance: Double.bsp, Skein.bsp, tut.bsp and this one.

Please write me an email to tell me what you thought and offer ideas and 
criticisms. thanx :Dilvish



Copyright / Permissions *

You MAY NOT play on this map without written consent of your parents, the 
local McDonald's manager, the President of the USA and God (or at least His
son if He's not available).
What do I care what you do with it? And if I did, what could I do?
