5rooms v2
3-23-97
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Title          		: 5rooms
File name		: 5rooms.bsp
Author                  : Antoni Chan (Anchovi)
Email Address           : abc12@cornell.edu
Description             : Deathmatch level with 5 rooms (duh).  Circular design
			  with two floors.  All weapons are included.
			  Deathmatch is better if there are over 4 players.
			  If you like this level, send me some email.
Instructions            : place in "quake\id1\maps" directory.
			  In Quake console, type "map 5rooms"
Other Works             : Several levels in "Realm of Chaos" for Doom2.
			  Working on a 3 level episode for Quake...

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* Play Information

Single Player           : No...but there is a single player 
			  start so you can explore.
Cooperative             : No
Deathmatch              : Yes (10 starts) Best with over 4 players.
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None
Source Included         : No

* Construction *

Base                    : New level from scratch 
Editor(s) used          : qmap

Build Time              : i have no idea

Known Bugs:		: Sometimes the wind tunnel doesn't work in
			  deathmatch play.

Secrets:		: There are 5 secrets, one in each room.
			  Look below for hints.

*Thanks To*
Id Software, for making Quake.

*Special Thanks To*
Neil Dubnoff, Benjamin Stein, and Dan Russell for beta testing, i.e.
letting me destroy them in deathmatch.

This level may NOT be used as a basis for other levels.

This level may be distubuted freely around the Internet providing
this file remains attached. This level can not be included in a 
cd/diskette compilation or any commercial product intended for public
sale without written permission from the author.

-- Secrets --
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   Room               Item(s)                Hint
============================================================
1) The "Box" room   - Megahealth + Rockets - look up
2) The "Wind" Room  - Megahealth + Ring    - wind power
3) The "Spike" Room - Red Armor            - skulls
4) The "Water" Room - Quad Damage          - it's in the water
5) The "Lava" Room  - Pentagram            - You'll never survive
                                             in lava, unless...