What's new in v2.0 final ?

  -Some bugs removed
  -Full reflective rendering mode
  -Better support for large fonts, but small fonts recommended.
  -Texture Explorer v1.1
  -Some new presets

What's new in v2.0 BETA 2 ?

  -Pythagoras-Buffer debugged
  -Some updated in the documentation.
  -Bump Preset ability not full implemented yet.

What's new in v2.0 BETA ?

  -Completely restructured interface
  -TTM is now designed for 640x480x16Bit
  -Great speedup of all functions.
  -Most functions in a TreeView now
  -TTM is now Donationware
  -Certain picture removed :)
  -Presets can be stopped now, new added
  -Plane Preview scale- and saveable
  -Spherical Preview saveable
  -Witch performs a post render after drawing (good effects)
  -Distortion Circle Quad, 3d circle, warp hole, shifted smooth,
   Mosaic, Wave Gradients added
  -Post Render "division by zero" bug removed.
  -TTM chooses now a suitable seamless-render mode
 

What's new in v1.5 ?

 Why that big version step ? Ohh, look :

  -Completely overworked interface
  -Quick Info System
  -Presets (still buggy, but works)
  -Bump Data 
  -Spherical Preview
  -New stars in the Plane Preview :)
  -Post render initializes now with suitable values and was debugged.
  -Sorry about removing most of the menu, but it did not fit to the
   dynamic operation structure.
  -New logo :)
  -Window Launch Pad
  -Screen Update Speedup (can be buggy)
  -Angle Distortion, Filtered Noise, New Distortion Circle, 
   Splitting, 1/8 Shifting
  -Begging for donations. 
  -Witch Factory debugged
 
  -Texture Explorer for all your textures 

What's new in v1.0 ?

 -Modifications on the interface to look more windows-like.
 -more lines in the witch-memo.
 -Infinite plane preview window.
 -Super Water, Grid lines, fractal lines and torn sphere operation.
 -Convert black to color function.
 -Clipboard function debugged.
 -Edges only rendering method.
 -Relief and monochrome functions moved to the post render.
 
What's new in v0.93 ?

 -You can choose now which scripted operations the witch should use
 -Some example JPG's replaced. 
 -smooth radius
 -completed documentation
 -Buffer to sprite engine.
 -real shade bobs.
 -water with itself function
 -witch has a memo now.
 -import and export to the clipboard
 

What's new in v0.92 ?

 -JPEG output with adjustable compression rate
 -GIF,TGA,PCX,JPEG input 
 -layer buffer mix
 -layers only rendering mode debugged
 -adjustable direction for "sorted lines" and "water effect"
 -water effect using buffer
 -cancel function of the witch works now

What's new in v0.91 Beta 2 ?

 -texture witch making textures for you
 -witch factory
 -set texture as desktop wallpaper
 -better smoothing
 -smooth corn
 -engage color 
 -color blending
 -rotating
 -quantisize
 -distortion circle
 -buttons sorted
 -menu
 -HTML documentation
 -some features i forgot

 Thanks to Ted Tatman, this guy really knows how to test a program.
