ADVANCED TIPS

Here are some tips for making beautiful textures
-Make extensive use of the water and bump function for really nice textures.

-Run the Witch in Water Mode (Post Render) for a good base for your texture.

-Simply : spripted\Bubbles (3 times), shifted smooth, bump data.

-Sometimes a texture looks better if you rotate or wave it before finishing.

-The force contrast and relief render function looks better on a smoothed raw texture.

-The witch produces mostly a seamless texture. Use the layers only method to finish the texture.

-If a texture is very blurred the noise function can make it look better.

-The sorted lines function looks better with small line thickness.

-Use the wave operations with a small wave amplitude several times to get nice effects.

-Use a blurred buffer for the water with buffer function for good results.

-Smooth the texture before running the shadow operation.

-Run the swallow dark function before finishing by using the layers only method.

-The distortion circle is better if you use it several times on the same place.

-Subtract a circle two times, add a blending drop and then add a circle again for a sphere.

-Combine the smooth, quantisize and shadow function.

more to be added later ... some time