Quake Map Viewer.
Alpha Version 5th June 1997.

* Quake and the Quake logo are trademark and copyright id software *

This is a Quake map viewer that was written using OpenGL.
It was designed for the 3dfx (using opengl32.dll from GLQuake),
but will run under any OpenGL implementation.

NOTE: Hardware acceleration is strongly recommended. The demo uses
texture mapping and billinear filtering.

To run with the 3dfx you will have to put the demo in the same
directory as opengl32.dll.

The demo defaults to the start map (start.bsp), but other maps can 
be viewed by specifying them as a command line option, i.e.
quakview.exe e1m4.bsp

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READ THIS!
You MUST specify the path to your Quake PAK file by editing the
enclosed file qpath.dat. This file tells the demo where the Quake
data is...
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Move around using the default Quake keys. No collision detection is
enabled yet. 

TO QUIT THE DEMO PRESS ESCAPE

Keith Harrison
kh@netcomuk.co.uk