ToeTag 2.0a

Bugs Fixed  :(
==========

- Gamma correction was saving to the registry as a string.  This caused it to
  get read back in as a wild value that caused some texture browsers to display
  nothing but white texture's (gamma too high).  It will now save and load
  correctly - you may have to set the gamma correction value one last time...

- There was a problem with vertex selecting in 2D mode.  This was a result
  of my personal stupidity, but I still attribute it to a hamster
  conspiracy.

- The background color was not recognizing new colors.  You could change it
  but it always stayed black.  It works now.

- Something nobody noticed, but when you were exclusively viewing certain
  groups and went into texture view - BOOM.  Fixed.

Features Added  :)
==============

- Changed texture view to use "GL_NEAREST" with a perspective hint of
  "GL_NICEST" which makes the textures blocky when you are close to them, but
  with a trade-off that the view is about 3x faster than it was.  I'd say
  it was fair trade!

- Added a keyboard shortcut "V" to toggle view mode (2D/3D).

- Add a new toolbox - "Group ToolBox".  It basically encapsulates the entire
  "Group Utilies" dialog box.  The functions are the same...

