Thread v0.1, (c) Andrew Harvey c9607776@helios.newcastle.edu.au

-3D Polygon Editor
-No modelling primitives (yet), exclusively polygon & point.
-Can create/edit Quake models (with meddle)
-Good for demos/games
-Requires 8Mb 486DX (Pentium recommended) and VESA VBE 2 local bus video
 and a mouse
-Runs under DOS, Windows 95, not 3.1.
-A touch of source code for splines and superellipsoids/toroids
-GUI with fairly standard/obviuos hotkeys
