What's New in MultiEx Commander
-------------------------------

*During 1998-1999 a lot changed

*April 28, 1999
---------------
I added a sorting routine for the files in the directory.
A rather quick one it is. Sadly, it had only a limited capacity.
(Between 2000-8000, depending on the amount of available mem)
Hey, who wants more than 4000 files in a directory anyway!

*April 29, 1999
---------------
That sorting routine turned out to be low capacity (not even 250 files).
This was because MC.EXE used a small memory scheme. I rebuild it with a 
large one. Now it should do the trick quite nicely. Whenever there are
to many files to sort in memory, the files will be left unsorted.
I am NOT going to write a routine which does it IN FILE, because that would
slow things down too much, and is very boring to code too.;-)

*May 2, 1999
------------

Added the MultiEx command FlipLong which reverses the byte order in a long.
This was necessary to support formats like Thunder Hawk(view the INI).

*May-Juli 1999
--------------
V1.9 of Multiex now uses much less memory space than before, due to more
logical use of it. I completed Multiex Commander more or less. It should work
on any computer now using the SETUP.EXE I wrote for it. 
But WINDOWS is giving me trouble with running MC correctly... A memory problem, 
but MC works fine in full DOS mode. Why bother with DOS? I haven't got any
Windows-Builder for C... But hey, MC works fine, fuck windslow anyhow.
When you look at the speed of the "graphical amusements" in MC, when running
during windows, they are sloooooow. Sorry for that. In DOS they're fine.

*August	1999
------------

Rewrote MC. It now supports long filenames, and asks to create paths, 
if none exist. This makes it fully Windows compatible, 
but less DOS. Also added some effect (timer interrupt) for fun. 
Oh and it is possible to select all files at once. And limitless too.
MultiEx also uses long filenames now. But it does not create paths. 
