
          S T A R S H I P  T R O O P E R S  BETA  T C
                       THE TOTAL CONVERSION                

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8/13/97                                            VERSION 0.1
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Title                   : Starship Troopers
Author                  : Coomanshoe
Email Address           : coomanshoe@loop.com
Description             : BETA Total Conversion for Quake
Other Works             : Doom episode. (see my web page at http://www.geocities.com/SiliconValley/Heights/7901/Main.htm)
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* Play Information

Single Player           : YES (what it was designed for)
Cooperative             : YES (Not recommended)
Deathmatch              : YES (Even less recommended)
Difficulty Settings     : NO (not yet)
New Sounds              : YES (30 second bomb)
New Graphics            : YES
Demos Replaced          : NO
Source Included         : No
New Music               : NO
================================================================

__________________________________________________________
Level Name              : Ship01
Orig Level Name         : -new-
Level Author            : Coomanshoe
Author Email            : coomanshoe@loop.com
Mission Profile         : Practice Mission
__________________________________________________________
Level Name              : Ship02
Orig Level Name         : -new-
Level Author            : Coomanshoe
Author Email            : coomanshoe@loop.com
Mission Profile         : Learning about Power Armor, and trashing the 
			  Skinnies

*Installing StarShip Troopers Quake BETA:

 NOTE: you MUST have FULL/Registered Quake version 1.06 !

 1-In the Quake directory, make a subdirectory called star

        md star

 2-Go into star and unzip the files into here (IMPORTANT: you must use
   the -d switch with PKZIP to make all the subdirectories appear!)

        cd star
        pkunzip -d st01.zip

 3-Go back to the Quake directory and start Quake like this:

        quake -game star


*Weapons:

1) Axe - *NOT CHANGED YET* IDEAS WELCOME

2) Machine Gun - Spews out shots like an angry motha

3) Atomic Rifle - Fire, and see the gibs fly

4) Nail Gun - *NOT CHANGED YET* IDEAS WELCOME

5) Super Nail Gun - *NOT CHANGED YET* IDEAS WELCOME

6) 30 Second Bomb Launcher, and Hand Flamer - 30 second bomb: This bomb
	packs a punch, but it does give you a warning. 
	
	HAND FLAMER: Thanks to Quake Command for this patch. Just a normal
	Flamethrower. Uses shells.

7) H-Rocket Launcher - Does a ton of damage, what you would expect from 
	a small nuclear device.

8) Lightning Gun - *NOT YET CHANGED*


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*Bad Guys:

A) Skinnes - Slow, dumb, strong. They throw non-explosive grenades.


*Credits:

-My Favorite Tools:
World Craft, QuakeMe, PhotoShop

-Borrowed Pieces From/Learned From:
HAND FLAMER = Quake Command



-BEST COVERAGE BY A WEB SITE:
Http://www.geocities.com/SiliconValley/Heights/7901/Main.htm


________________________________________________________________
*Disclaimer:

Like all Quake works, you may distribute this - take it apart and study it,
use my work if you like it (please let me know what you do with it, as a
way of complimenting me), distribute this TC freely and widely - but NONE of
this may be used for money-making purposes, and anything credited above
as coming from another author must also obtain their permissions.

This work may NOT be included on any CD-ROMs with out the permission of me!
________________________________________________________________

Thank you for reading this, Enjoy!
                                                Coomanshoe

P.S. I need help from people who can make good skins/models/sounds/levels.
In other words, I need lots of help. Contact me and we can discuss
options.
