Xsoldier v2 by Bill Turner -shyft- shyft@fwb.gulf.net 
               http://www.fwb.gulf.net/~shyft/


This qc patch allows the grunts to be randomly armed. The grunts
are much more dangerous once you apply this patch.

The following changes were made to the grunts arsenal:
   1. some grunts now shoot Super shotgun
   2. grunts using the regular shotgun have a single grenade
   3. some grunts use a nailgun.
Added since 1.0
   4. some grunts use the flamethrower created by those cool guys
      at Quake Command. (see credits)
   5. grunt backpacks now give more realistic ammo.

Patch use info:
-replace soldier.qc with my modified .qc file.
-add flame.qc file to the progs dir.
-add a flame.qc into the progs.src just after weapons.qc
-Add the following lines at the end of defs.qc
  .float  onfire;//Flag... set if the entity is on fire
  .entity  firewood;// Pointer to an entity that the flame will burn.
-compile

credits
-------
-flame thrower code was created by Steve Bond (wedge@nuc.net) from 
 Quake Command --  http://www.nuc.net/quake
  

