================================================================
Title                   : AOD Sounds for QuakeWorld (and Quake)
Filename                : AOD4QW.ZIP
Author(s)               : GanGrene  AKA Pete Rondeau
Email Address           : prondeau@netcom.ca
Description             : A compilation of sampled sounds from
                          Army of Darkness and a couple from Evil Dead,
                          closely approximating the old sound .wad file
                          that i used to play with doom.
                          Plop it into \quake\id1 and your all set.
                          See the comments if you have more than 2 .pak files
                          there.

Additional Credits to   : iD Software for Wolf 3D, Doom, DoomII and Quake

                          The kind generous persons that sampled and posted all
                          kinds of Bruce Campbell and Evil Dead sound effects
                          to cdrom.com

                          Syntrillium Software for Cool Edit

                          Ashley Bone for PakExplorer

                          Bruce Campbell and Sam Raimi for the Evil Dead
                          (I and II) and Army Of Darkness.
                          Their Groovy.  Go Rent 'em.

                          =[Leper Inc]= for testing.


                          AMD for offering Intel some competition

                          Promise Technology Inc. for speeding my WIN95
                          boot-up by 5000%

================================================================

* Play Information *


Level Name              : Try any level ya like

Single Player           : Not intentional, but funny as h#ll.
Cooperative 1-32 Player : I suppose so.
Deathmatch 2-32 Player  : Definitely!  The reason i made it.
Difficulty Settings     : n/a

New Sounds              : Yes and No.
New Graphics            : Nope
Sound Track             : n/a
Demos Replaced          : n/a
.map   Included         : n/a

Software needed to play : Requires registered version of quake.
                          Works in QuakeWorld as well as quake...
                          maybe even glquake  ;-)

Comments                : After years of Single Player and DeathMatch doom
                          with AOD.WAD, i missed the lines from Bruce Campbell
                          and the sound effects that were so entertaining.

                          After downloading a couple of AOD sound add-ons from
                          cdrom.com i found none of them altogether appealing,
                          particularly one with a homer simpson sample mixed
                          in.  I like The Simpsons as much as the next guy,
                          but not added to bruce campbell and
                          the evil dead movies.

                          So i downloaded all the aod/evil dead sounds i could
                          grab and spent a few hours figuring out what
                          soundfiles were used in DeathMatch.

                          After running through several hundred sound samples,
                          i selected these and plugged 'em into a pak file
                          for ya.

                          PG!  - There's a couple of words in this pakfile
                          that kids have heard in the schoolyard, so you
                          parents have now officially be informed  :-)

                          As an added bonus, this sound add-on also works
                          in Single Player mode, and is quite amusing.
                          Seems many of the player death sounds are also
                          emitted by the monsters as well.

                          If your running multiple .PAK files in your id1
                          folder, rename this pakfile to the last digit used.

         i.e.                                    And not!

         pak0.pak                                pak0.pak
         pak1.pak                                pak1.pak
         pak2.pak                                pak9.pak   <-- AOD sounds.
         pak3.pak   <---  AOD Sounds.


         This Works                              This doesn't.



                          It has to be the last digit from 0-9 after the
                          previous pakfile.
                          Read that again.  It'll sink in.   :-)

                          If you spectate a game with this sound add-on
                          you'll notice the power-ups have noticeable sounds
                          (as in Regular Quake) and the sounds are synchronized
                          to end when the power up ends.


* Construction *

Base            :  n/a
Build Time      :  a few hours

Times & stats   :
System Used     : AMD 486-133 with an 8-bit mono sound card.
                  I know, you think it sucks :-(

Qbsp             : n/a
Vis (-level 4)   : n/a
Light (-extra)   : n/a
Brushes          : n/a
entities         : n/a
miptex           : n/a

Texture WAD used: Nope
Editor(s) used  : Cool Edit, PakExplorer

Known Bugs      : Some samples were merged with originals so they may confuse
                  you briefly.  One sample from AOD ("I never even SAW these
                  assh*les before"), was cut to a shorter length and resampled
                  because the full length version drowned out most other sounds
                  during DM and we can't have that.

                  This sound-on may also confuse you abit if you use it while
                  using other mods, i.e. Artifact Quake, Painkeep, Requiem etc.
                  If you can get used to it fine.
                  If not, you'll have to figure out how to disable it.
                  It *was* designed for DeathMatch.


* Legal Stuff *
--------------------------
If you want to muck around with this file do whatever you like.

If you send this sound add-on to friends via Internet/BBS/Floppy disk, please
leave this zipfile intact.  It'll keep multiple versions from floating around
like beta software (ick!).


The sound samples in this archive and .PAK file are from their respective
copyrighted movies.  If you distribute them on a CD Rom or other commercial
means you may be violating those copyrights.  I'm not responsible for their or
your actions.

In other words, don't come to me if someone decides to sue you.
