Credits:
 þ id Software (Of course) for their great, flexible game!

 þ Walter Lord for version 4 of Advanced QCC, I couldn't compile with
   the normal compiler anymore  :~(
 
 þ Daedalus and my Co-Sysop for their beta testing.

 þ Chris Fairall for Pakker.

 þ Jonathan E. Wright for a lot of the MDLs (From Cujo 1.4)

 þ Klaus Breuer for the original code (The Mark I SuperScream Grenade Machine)
   which had 19 weapons that I added to.  I couldn't have done this without
   you...

 þ Rob Albin for the new grappling hook code.

 þ Perecli Manole AKA Bort (Original Designer of Grappling Hook)

 þ Rob Albin for the Chase-Cam.
   (Ya got your name in here twice eh?)

 þ The Evolve team for the AirFist.

 þ John Mason for the Tornado Bomb.

 þ Scott Ramsay for the Laser Sight.

 þ Whoever made the cool Light Saber.

 þ I'm not sure who made the CyberDemon either, I had to decompile the
   PROGS.DAT to get it, and therefor, no comments... Please try to
   contact me...

 þ Anyone else I may have missed (If you see your patch in this thing,
   try to contact me)

 þ All the great people out there making patches that kept me from getting
   bored while I wasn't working on my patch, I don't think I could have made
   it without you...   :)

------------------------------------------------------------------------------
