=============================================================================
                        Weapon Mods for Quake
                              O. Marlowe
                           sirus@aimnet.com
=============================================================================

Filename: wmods.zip

Contents: progs.dat
          wmods.txt [this file]
          weapons.qc <----|
          tarbaby.qc      |
          misc.qc         |---Files I've modified
          shalrath.qc     |
          enforcer.qc<----|
          

Place the files in the following directories:

c:\quake\wmods

        progs.dat

To utilize this setup, type "quake -game wmods" at the dos prompt.

----------------------------
What this file accomplishes:
----------------------------

 - Remove ALL pixelated explosions from Quake
 - Adds Tarbaby Gibs [using lavaball.mdl]
 - Rebounding Nail Gibs [using the s_spike.mdl]
 - Enforcer Laser Shot speed increased [from 600 to 800]
 - Exploding boxes discharging 5 short fuse grenades


 Questions, comments, concerns, etc:  sirus@aimnet.com

 NOTE: Use at your own risk!  I've tested this file on EVERY level of
 Quake, and it seems to work fine [no crashes or weird errors]. 

-----------------
 Future Projects:
-----------------

Whenever a full featured .mdl file is released:

- Improved [new] gibs for the Tarbaby 
- Shrapnel [gibs] for Rockets and Grenades

And...whenever I get around tuit:

- Multiple Explosion Rockets [Perhaps fire off 5 or 6 from one rocket blast]
- And whatever else I can come up with.
