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Title                   : SuperDetectors
Filename                : sd.zip                The zip.
			  progs.dat		Game data file.
			  sd.txt		Duh...
Author                  : Iota
			  Iota on DalNET IRC
			  Look for Iota-=D|D=- when you die in a DM :-)
Email Address		: iota@quake.rh.ncsu.edu
Description             : This is a remake of the MOTION-DETECTORS by KTGOW.
			  The Detectors now are free, can't be killed, and
			  have unlimited ammo. I edited KTGOW's code so that
			  the detectors have better aim, also. There is a
			  new feature that lets you throw a "dud" detector.
			  This is useful to make a trap of bombs or fake
			  someone out.
Instructions		: Make a directory called 'SD' (or whatever you
			  choose) in the Quake directory.  Place the 
			  progs.dat in this directory.
			  Now, run quake like so:
			  Quake -game SD
			  To throw a Detector, use impulse 15. You have 10
			  seconds to get away.
			  To throw a dud/bomb, use impulse 16. This looks
			  the same as a detector, but does not fire.
			  If you place 2+ detectors or 1+ dud/bomb and a
			  real detector near eachother, when the detector
			  activates, they explode. Ex: You fire 5 fake SD's
			  in an area, then when someone is near fire a real
			  on in there, and *BOOM*! it has the same force as
			  6 rockets with a ten sec fuse!
Additional Credits to   : iD software! No iD = No Quake! and also the -=D|D=-

              	 Visit the DEATH DWELLERS WWW page at:
                 http://www.cinternet.net/pyro/dd.htm

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* Play Information *

Single Player           : Yes
Cooperative             : Yes
Deathmatch              : YES!
New Sounds              : No
New Graphics            : No

* Construction *

Base                    : QuakeC
Known Bugs              : Impulse 17 makes the player explode, then crash.
			  Don't use this!

* Where to Get This *

ftp.cdrom.com
