=================================================================
Title                   : Powered Nail Cannon - Mk. 1 
                          ( PNC or Pancy for short :) 
Filename                : pnc1_02b.zip
Version                 : 0.2 beta

Author                  : Arjan van Oeveren aka Mister Metal
Email Address           : 0voeveren01@flnet.nl
Homepage                : http://www.flnet.nl/~0voeveren01

                          Any bugs, suggestions and opinions concerning 
                          Pancy to the above adress.

Description             : The Powered Nail Cannon is a heavy duty mowing
                          machine >:) It slices, it dices and then some... 
                          It the final answer to all your pesky little
                          problems (or so it seems).

                          But seriously. I wanted to have a chaingun like in
                          Doom. One with bullets that have zero travel time.
                          In my opinion, the standard S. nailgun is comparable
                          to the plasma cannon in Doom. It's pretty decent on
                          short range, but it loses it's effectiveness on the
                          longer distances, due to the nature of it's firing,
                          the bullets getting spread thinner and thinner and 
                          stuff... doing little to no damage.
                          
                          Furthermore, it should act like 'Painless' from the
                          movie 'Predator' (if you haven't seen it, do it now),
                          so when you run out of nails, it keeps on spinnin'...
                          ... until your powercells are burnt up, of course.

                          Yep, you guessed it, if you hadn't already. Pancy
                          eats nails AND cels, simultaneously. It's not just
                          a 'nice touch' to keep her running, but it can serve
                          to be usefull too, because Pancy does also damage when 
                          something hits her barrel(s). So if you're in a shoot-
                          out and your last nail has been shot... charge forward 
                          and shove Pancy in the guts of your opponent! Or 
                          better still! Shove it up his guts -while- firing! 
                          That'll teach him! 

                          Anyways, in this mode, you could compare her with the 
                          chainsaw in Doom, hehehe ... 
                            
                          Of course, Pancy has some 'bad' sides too. She is a heavy-
                          weight, so it takes a while for her to get up to speed. And 
                          to stop again of course. In these spinup and spindown times 
                          you're not lucky, because you can't change weapons until 
                          Pancy has come to a full stop. (Imagine what would happen 
                          if you misplaced a spinning minigun halfway down you're body... 
                          something might get caught between the barrels... ouch! >:) 
                          
                          Needless to say that Pancy ain't the quietest of weapons 
                          either. So while you're still spinning up, monsters will 
                          already have heard you and have started to attack yer ass !

                          "So, is this Pancy-thingy any good then ?" you might wonder. 
                          Well, it is more powerfull than the Super Nailgun but 
                          still somewhat lesser powered than the lightning gun.
                          It -does- have far greater range than the lightning gun 
                          though.
                          
                          But what fun it is to mow down a room full of grunts,
                          dogs and enforcers. Ha ha ha ! >:)

Instructions            : 1. Create a directory named "pnc" in your Quake 
                             directory.
                          2. 'pkunzip -d' the file pnc1_02b.zip there.  
                          3. To play with Pancy type: 'quake -game pnc'

Impulses                : 9  Only gives you items, no keys.
                          17 Gives you the keys.
                          15 selects the PNC
                          18 changes skin. You can switch between a modified
                             one and the original. The new one is default.
                          (these impulses are subject to change)

Current Features        : - uses Nails for ammo and cells for power
                          
                          - both ammo types are needed for firing rounds
                            ( lotsa nails, easy on the cells )
                          
                          - does damage when in contact with something:
                                - Chainsaw mode :)
                            ( little less easy on the cells )
                          
                          - has to spinup and spindown ( takes time )
                          
                          - keeps on spinning when running out of nails
                            and cells are still available.
                          
                          - Pancy makes enough ruckus to piss-off monsters
                            even when she spins idle.
                          
                          - New sounds & graphics.

Updates                 : - Rewriten QuakeC code. The PNC is now an extra
                            weapon, not just a hacked Super Nailgun.
                          
                          - New model, well modified at least. It has now
                            frames to correctly spin idle as well as spinup
                            and spindown. New skin also, but the old one
                            is also available (you may like the old one better).
                            (It's, er, -gold- now)  I'm not really an
                            artist and this is the best I could do for now.
                            I just wanted a new skin to differentiate between
                            the PNC and the Super Nailgun. Ah, well. It's up
                            to you.

Planned Features        : - Restrict player movements somewhat while firing
                            Pancy. I don't like the TeamFortress solution
                            of forcing a player to a halt, but a speed
                            reduction should be implemented, I think.

                          - Better sounds (eg: when you abort a spinup
                            you'll hear a complete spindown, should be partial)
                            'Chainsaw' mode needs better sounds too.
                           
                          - Different modes of operation:                          
                                - Economy mode (like it is now)
                                    what:
                                        Normal mode of operation.
                                        Slow spinup and spindown.
                                    needs:
                                        1 Cell for a 0.7 sec spinup
                                        1 Cell every 8 rounds
                                    use:                                  
                                        Casual killing

                                - Burst mode
                                    what: 
                                        Fast spinup.(maybe faster spindown too)
                                    needs:
                                        10 Cells for a 0.1 sec spinup
                                        1 Cell every 8 rounds
                                    use:
                                        When you're likely to run into
                                        a tough opponent (read: DeathMatch)
                                
                                - Standby mode
                                    what:
                                        Keeps the barrel spinning idle for 
                                        instant firing action, when needed.
                                    needs:
                                        1 Cell for a 0.7 sec spinup
                                        1 Cell every idle second
                                        1 Cell every 8 rounds
                                    use:
                                        When you don't want to wait on the
                                        spinup, and you don't give a damn
                                        if everyone can hear you coming
                                        2 blocks down. (read: brawny DeathMatch)

Future maybe's          : - Allow weapon change while spinning with random
                            damage as penalty. Maybe even a total-loss when a
                            limb gets caught :)
                          
                          - Addition of some serious gibbing to the 'Chainsaw'
                            mode. Eg.: at random a target may get caught and be
                            shred to pieces, like -real- fast! Costs a bit more
                            cells, and needs some good gory sounds too.

                          - Whisper mode
                              what:
                                Silent running. Reduces Pancy's sound
                                output.
                              needs:
                                1 Cell every 2 rounds
                                1 Cell every 0.5 sec idle spinning
                              use:
                                When you don't want to be heard using
                                Pancy and you've got cells to burn.
                          
                          - Smart mode:
                              what:
                                Only fires round if target will be hit.
                                Saves nails.
                              needs:
                                1 Cell every 2 rounds
                                1 Cell every 0.3 sec
                              use:
                                When you want to preserve your precious
                                little nails. Makes it posibble to 'sweep'
                                darkened rooms, without wasting M.O.


Other Quake add-ons     : The Death Dome - Quake DeathMatch level
                          filename: dethdome.zip
              
Future Plans            : Quake maps (I'm working on 'Tension' now)
                          New weapon ( the snatcher )

Additional Credits to   : - id software for making a heluvagame AND releasing 
                            QuakeC.
                          - Remko 'Zodiac' Sprik for helping me recording 
                            sounds and general support.
                          - The TeamFortress Team for releasing their code
                            It helped me understand the workings of QuakeC 
                            and gave me ideas how to implement things.
                          - Ferrara Francesco, author of the QuakeC Manual.
                          - The maker of qccdos.exe

=================================================================

* Play Information *

Game                    : Quake

Single Player           : Yes
Cooperative             : Yes (not...
Deathmatch              : Yes ... tested)

There might be some problems with spawning and stuff, and taking over your
foe's goodies, I don't know. Pancy's operation should be ok. (note the 'should' :)

New Sounds              : Yes
New Graphics            : Yes
New QuakeC              : Yes

* Construction *

Build Date              : 28 Jan 97 (released)
Build Time              : About 1 week (needed to figure QuakeC out)
Editor(s) used          : Plain text editors ( dos: edit, Linux: vim )
Compiled with           : qccdos.exe
Testing                 : I've used Pancy extensively in Quake. It performs
                          fine :) Not DeathMatch tested though.
                          I wish I could try my level 'The DeathDome' 
                          against 3 skill-3 Reaper's and Pancy...
                   
Known Bugs              : None.
                            

* Copyright / Permissions *

You may use this add-on if you let me know ahead and give me credit.
( source will be available on request )

You MAY distribute this mod, provided you include this file, with
no modifications.  You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include all files
in this archive intact.

* Where to get this mod *

My homepage:  http://www.flnet.nl/~0voeveren01/quake.htm
(if I still have enough diskspace)

ftp.cdrom.com and its mirror sites

