This map demonstrates the dynamic sizing map capabilities of QTeam, and 
nothing else. It is not intended to be a playable map. Anyone who thinks 
otherwise should have his or her head examined. 

The map design documentation describes a debug mode that will allow you
to test out the dynamic sizing without having real players. 

Here's a description of the different doors and the events that will trigger 
them to open and close:

1) Red door

   Will only be open when the red team is in the game. When the last red
   player leaves the door will close.

2) Blue door

   Will only be open when the blue team is in the game. When the last blue
   player leaves the door will close.

3) White door #1 (left to right, facing doors from outside)

   Opens when the 2nd player joins the game and closes when the number of
   players descreases from 2 to 1. In other words the door will always be
   open when there are two or more players in the game, otherwise it will 
   be closed.

4) White door #2 (left to right, facing doors from outside)

   Opens when the 3rd player joins the game and closes when the number of
   players descreases from 3 to 2. In other words the door will always be
   open when there are three or more players in the game, otherwise it will 
   be closed.

