
			New Soldier MultiSkin

Title    : New Soldier MultiSkin
Filename : New_Soldier_MultiSkin.zip
Version  : 1.00 beta
Date     : 21.2.1998
Author   : Nemesis
Email    : wulfgar@box1.tin.it
Credits  : Special thanks to idgames for Quake, Lee Smith for 
	   PROQCC 1.60 and the autors of QCCWIN32 and Quark.
	   Special thanks to the creators of the skins.

Type of Mod
-----------
QuakeC   : yes
Sound    : no
MDL      : no, I've used some frames from the player model

Format of QuakeC
----------------
Unified diff: ???
.txt files: ???
Context diff: ???
.qc files: yes, I've modified only the soldier.qc file
progs.dat: yes
.pak file: no

Description of the Modification
-------------------------------
English is not my native language, so don't look at the errors.
This patch will change the model of the soldier with the player model,
I've also changed the soldier.qc file to use the player MDL.
For some reasons that I don't know the new Grunt is less stupid, 
probabily because this new model use less frame for walking and 
running than the original one.
The new MDL have less frames then the original player MDL, 
this depends that the grunt have less actions. I've also
removed the axe, the new Grunt don't need it.

I have also added a random geberator of skin for the Grunt, now there
are 10 different skin. If You wish You could use all the skins
available for the player model.

I'm not a quake-c programmer so I'm not sure about what I've done, but
it seems to work properly.


How to Install the Modification
-------------------------------
Create a subdirectory named Grunt in your registered Quake directory, 
unzip the archive with the directory structure restored into it, then
start playing Quake with: Quake -game Grunt.


Technical Details
-----------------

Known problems:
- One of the dead sequence seems to be unnatural
- Sometimes the Grunt seems to shot in the wrong directions


Author Information
------------------
This is my fist patch.

Copyright and Distribution Permissions
--------------------------------------
Authors MAY use these modifications as they want.

You may distribute this Quake modification in any electronic format as 
long as this description file remains intact and unmodified and is 
retained along with all of the files in the archive.

