=======================================================================
Title                   : DKnight (v1.0)
Date Finished           :  1 - 15 - 1997
Author                  : Patrick Martin
Email Address           : cmarti39@icon.net
Misc. Author Info       : I like Doom][ and QUAKE.  I've made several
                          levels and Dehacked patches for Doom/Doom][.
                          This is my first Quake project.  I like
                          email; comments are greatly appreciated.
Description:
     For some reason, ID decided not to use the extra frames the death
knight has.  What this QuakeC patch does is give the death knight three
extra attack options for his long range attack in addition to the regular
horizontal missile spray.  These extra attacks use the death knight's
frames that are unused in normal Quake.  The death knight can now do the
following attacks:
 
  * He can create a vertical spray of flares.  This looks cool, but
    you can easily avoid this, and it does little damage.  He does
    this about 20% of the time.  He does an overhead swing with the
    sword.

  * He can aim all six flares straight at you.  Really easy to avoid,
    but severe damage results if you let all the flares hit you.
    These flares travel faster than those in the flare spreads in
    Hard and Nightmare.  A 20% chance that he will do this.  He
    points his sword at you.

  * He can do his regular horizontal spread of flares.  The chance
    that he will attack you in this fashion depends on what skill
    level you are playing on:
      Easy=60%, Normal=55%, Hard=50%, and Nightmare=45%.

  * He can cast a lightning bolt at you just like a shambler.
    The lightning bolt can drain away up to 40 hit points.
    If the death knight is underwater for some reason, he will
    shoot four to eight flares at you instead.  (It is silly
    for the death knight to discharge in the water.)  He points
    his sword at you to attack.  The chance that he will shoot
    lightning at you is:
      Easy=0%, Normal=5%, Hard=10%, and Nightmare=15%.

     All flares travel faster on Nightmare.

How to use:
     Unzip the file with the -d option.  A new directory called
'DKNIGHT' will be created.  Move DKNIGHT into the Quake directory
so that DKNIGHT becomes a subdirectory of Quake.  Before you can
use this mod, you need to compile a new progs.dat using the modified
hknight.qc in place of the original one.   (If you don't have a
QuakeC compiler, get one NOW!  V106QC.ZIP is a great QuakeC package.)
Move your newly compiled progs.dat into the DKNIGHT directory.
Now you are ready to play.  Type 'Quake -game dknight' to check
out the death knights' new abilities. :)

Additional Credits to   : ID for creating Doom, Doom][, and Quake
                          Rob Albin for the V106QC.ZIP
                          Olivier Montanuy and Ferrara Francesco for
                            the QuakeC manual.
                          Mom & Dad for a lot of good stuff.
                          and, of course, God!
=======================================================================

   Type of Mod
-----------------
Quake C  : yes
Sound    : yes (just one, replaced sboom.wav)
MDL      : no

   Format of Quake C  
-----------------------
unified diff  : no
context diff  : no
.qc files     : yes (modified hknight.qc)
progs.dat     : no (you compile one yourself)

* Construction *

Base                    : Modified hknight.qc with some shambler.qc code.
Build Time              : Off and on for three days.
Hardware used           : Pentium-100 with 16MB RAM and Quake v1.06.
Known Bugs              : None

* Copyright / Permissions *

You MAY distribute this mod, provided you include this text
unaltered.  If you want to place this mod on any medium such as
(but NOT limited to) a disk or CD for commerical distribution,
please contact me first.

* Disclaimer *

The author of this mod is NOT responsible for any damage caused
by the use of this mod!  If your computer malfunctions, you are
on your own.  To put it another way, use this mod at your own risk.

* Where to get this WAD *

FTP sites:  ftp.cdrom.com

Other:  Contact me and I'll email it to you.
