Title    : Cranked
Filename : cranked.zip
Version  : 1.8
Date     : March 3, 1998 (3/3/98)
Author   : Patrick Martin
Email    : cimartin@flash.net


Type of Mod
-----------
Quake C  : Yes (Type:  Monster)
Sound    : No
MDL      : No


Format of QuakeC
----------------
unified diff  : No
context diff  : No
.qc files     : Yes
progs.dat     : Yes


Construction
----------------
Base          : Borrowed the ogre's pull animation from the ORGESAW
                 patch.  I also borrowed then modified some of the
                 code found in JUMP_AI.  The rest are updates plus
                 new stuff from scratch.
Build Time    : Days that turn into weeks that turn into...
                 you get the idea.
Editor(s) used: MS-DOS text editor, QC106PAC, PROQCC 1.60.
Hardware used : Pentium-100 with 16MB RAM and Quake v1.06.
Known Bugs    : None.
Impulses      : N/A


Description of the Modification
-------------------------------
     This contains qc files that enhance the abilities of
most of the Quake monsters.  See the README file for details.


How to Install the Modification
-------------------------------
* Create a subdirectory called CRANKED within the QUAKE directory.

* Place the progs.dat from this archive into the CRANKED subdirectory.

   QUAKE
     |
     +--- ID1
     |
     +--- CRANKED (new progs.dat goes here)

* Change to the QUAKE directory and type the following (without
  the quotes) on the command line:  'Quake -game cranked'.


Revision History
----------------
What's new:  Added progs.dat to archive.

See the README for the rest.


Credits
-------
* ID for creating Doom, Doom][, and Quake.
* Rob Albin for QC106PAC.ZIP and JUMP_AI.
* Lee Smith for PROQC160.ZIP.
* Olivier Montanuy and Ferrara Francesco for the QuakeC manual.
* Chris Burke for the Arch Mages of Quake beta patch.  The
   patch, aside from being fun, allowed me to test (via
   summoning spells) and debug the underwater attacks.
* Murderous for getting me started with this QuakeC mess
   after Dknight :)
* Dave Weiden for the OGRESAW patch.
* Matt Barnett for the GRNTRLD patch.
* Rene Post for qME.
* Mom and Dad for plenty of good stuff.
* God!


Author Information
------------------
I am a 26 college graduate with one degree in mathematics
and another degree in computer science.  I currently live
in Edmond, Oklahoma (which is in the United States).

I am currently a member of The Coven.  Webpage is at -
   http://www.planetquake.com/TheCoven/

I am also the author of the following Doom][ and Quake stuff:

  DOOM][ levels
BLAKGATE   DARKEDEN   PM1523

  Quake QC mods
ARCHSHAM   BOXFIX     BREATH     BUSTER     CHARGE
CHOKE      CRANKED    DKNIGHT    DOOMSHOT   DRAGONS
GASBOMB    LOB_AI     NAPALM     RESPAWN

  Quake2 DLL mods
NAPALM2


Copyright and Distribution Permissions
--------------------------------------
You MAY distribute this mod, provided you include this text
unaltered.  If you want to place this mod on any medium such
as (but NOT limited to) a disk or CD for commerical
distribution, please contact me first.


Disclaimer
----------
The author of this mod is NOT responsible for any damage caused
by the use of this mod!  If your computer malfunctions, you are
on your own.  To put it another way, use this mod at your own risk.


Availability
------------
ftp.cdrom.com
