Title    : Quick turn
Filename : qturn.zip
Version  : 2.0
Date     : 28/2/97
Author   : Scott Leis
Email    : sj_leis@postoffice.utas.edu.au
Credits  : ID Software, for Quake and Quake-C.


Type of Mod
-----------
Quake C  : yes
Sound    : no
MDL      : no

Format of QuakeC
----------------
unified diff  : no
context diff  : no
.qc files     : yes
progs.dat     : yes


Description of the Modification
-------------------------------

Added 4 impulses to weapons.qc. These impulses allow the player to turn
90 or 180 degrees left or right much quicker than can normally be done by
holding the run key and the left or right turning keys.

Modified files:
  weapons.qc

Impulses numbers and descriptions
  Impulse 13 - Left 180 degrees
  Impulse 14 - Right 180 degrees
  Impulse 15 - Left 90 degrees
  Impulse 16 - Right 90 degrees


How to Install the Modification
-------------------------------
Make a new dir in your Quake directory (ie c:\quake\qturn)
and move progs.dat into that directory.
Then run Quake with the command line parameter -game <dirname>
    eg.  quake -game qturn
Bind a key to each of the four impulses to use them in the game.

Technical Details
-----------------
Known bugs:
  The QuickTurn is not perfect. If you're facing angle is not an exact
  multiple of 45 degrees, several QT's in a row will change it so it is.
  It also not a good idea to do a QT while pressing a normal turn key, or
  to have two qturns running together as you never know where you'll end
  up facing.

  Let me know if you find any other bugs. Also, if you know how to set up
  the qturns so that (1) they won't work if a normal turning key is being
  pressed; and (2) they won't work if one of the other qturns is running;
  please let me know about it.

History
-------
Version 2.0 - 28/2/97. Added the right 180, left 90, and right 90 quickturns.
  Also slightly modified the turning code so it should be less affected by
  other turning keys.

Version 1.0 - 25/2/97. The first released version. Only had a right 180
  degree quickturn.


Author Information
------------------
Fourth year at the University of Tasmania, Australia. Still finishing
second and third year Computer Science subjects.
  Really just a nobody who likes stuffing around with maps for Doom, Doom2,
Heretic, Hexen, and Quake, and code for Quake.


Copyright and Distribution Permissions
--------------------------------------

Authors may use these modifications as a basis for other publicly available
work, but I'd like to know about it, and be given credit.


Availability
------------

This modification is available from the following places:

FTP   : ftp.cdrom.com/pub/quake and mirrors
