================================================================
Title                   : Quake Physics Pack 1.21
Filename                : physics.zip
Author                  : Leonard Ritter aka PaNiQ
Email Address           : paniq@geocities.com
Description             :
                          a mod for the popular game Quake
                          
                          features:
                           * monsters fly back if hit
                           * gibs fly into the right direction
                           * feedback
                           * monster will fly higher if hit from below
                           * fall damage (fall deeper, loose more health)
                           * ceiling damage (ouch, that was the roof!)
                           * In coop/deathmatch respawn after 10 seconds if
                             no key is pressed.
                           * Impulse 100 will spawn ogres into the
                             level for Training.
                             (skill level 0: 12, 1: 25, 2: 50, 3: 75 ca.)
                           * feedback adds more height to rocket jumps
                             (lightning jump, try it!)
                           * If rocket passes player, a 'whoosh'-sound
                             occurs.
                           * removed items will be marked as away.
                             (colored quad-sign, like in duke)
                           * dead bodies can be gibbed again with
                             rockets.
                           * nails will teleport
                           * skill affects refire rate in deathmatch
                           * rockets will spawn bubbles in water
                           * Nails/Rockets will slow down in water                             
                           * radio deathmatch: impulse 66 switches
                             radio deathmatch on: you will read who tries
                             to kill who. (suicides included!)
                           * if player dies, weapon and backpack drop parted.
                           * grenades will swim on water.
                           * nails will swim on water.
                           * nails create glowing on walls.
                           * Lightnings create blue particles on walls.
                           * torpedo is homing missile
                             (torpedo = underwater rocket)
                           * gibs can get new velocity
                             (shoot with a rocket at them)
                           * shalrath missile disappears after 10 seconds
                             (seemed like a bug that iD did not remove the
                              missile after some time)
                           * Silence Rune Powerup: gulps all sounds
                           * MOTD on startup
                           * coop/deathmatch/developer/skill cvars are always
                             actualized
                           * surprise deathmatch (deathmatch 3)
                           * deathmatch 2 has got new rules
                             (only weapons stay)
                           * 3rd person view with impulse 70,71,72
                             (70 on/off, 71 near, 72 far)
                           * impulse 254: nosound cheat
                             (silence rune cheat)
                           * underwater echo fx
                             (a bit of flanger)
                           * purple colored screen with silence rune
                             (v_cshift!!!!)
                           * nightviewer
                             (activate with impulse 90)
                           * minigun (rotating, impulse 220)
                           * splat-sound when gib hits something
                           * nails hit in water
                           * paniq vs. uncle_b0b in surprise DM demo
================================================================

* Play Information *

Single Player           : Yes
Cooperative             : No
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : Yes
New Monsters            : No
New Demos               : No
New Models              : Yes
QuakeC Patches          : Yes

* Construction *

Base                    : from scratch
Editor(s) used          : Edit, PROQCC, Meddle
Known Bugs              : some stack overflows?
Build Time              : 1 Month
