			Perfect Hook 1.43!   
			-----------------

BY: Enrico Del Fante (TbEnr)  E-Mail: md1195@mclink.it
------------------------------------------------------

BASED ON: HOOK 2.2 & 3.0b  by: Perecli Manole AKA Bort


Usage
-----
   impulse 98      to throw, hook, and pull
   impulse 97      to let go 

I recommend binding your keys like this. In your autoexec.cfg
add these lines:

   // grappling hook
   alias +hook "impulse 98"
   alias -hook "impulse 97"
   bind [Your desired key] +hook

now with impulse commands you can also set the chain length:

	impulse 100 = max length 400
	impulse 101 = max length 500
	impulse 102 = max length 600
	............................
	............................
	impulse 109 = max length 1300


	impulse 110 = min length 10
	impulse 111 = min length 20
	...........................
	...........................
	impulse 119 = min length 100


	impulse 99 = display current settings

you can add in yor autoexec.cfg the impulse commands corresponding
at the length you prefer, but you can change them during the game too.

Description
-----------
Perfect Hook is a rotating iron shaft with claws, thrown by
a chain and used for grasping, drawing and holding. Can be
used for getting out of tight spots, getting to unreachable
places and even grabbing your enemy, inflicting great pain.
Perfect Hook does not use any ammunition.

When you press the binded key you'll pulled down to the hooked
object until you release the key. Form now the chain length is 
locked until you repress the binded key.


E-Mail me if u have any ideas or bug reports....TNX!

(sorry for my terrible english :) )


History
-------

1.43
----
bug fixed: probs with teleport.... 


1.42
----
bug fixed: now the hook remain hooked when u and the target
	   came out of water

1.41
----
added: physics: when u hook a player u can trail him and go 
		for a walk. :)
		but also the hooked player can do it!
changed: the code was optimized.

1.31
----
changed: damage frequency
added: display chain max/min length

1.3
---
bug fixed: pull up system
changed: hook controll 

1.2
---
bug fixed: damage bug and hook movement bug
changed: decreased damage power

1.1
---
bug fixed: now you can perform all impulse command...(what a stupid mistake!)

1.0
---
first release