Title    : [WeZ] Hologram
Filename : hologram.zip
Version  : 1.3
Date     : 16 / 2 - 1997
Author   : Peter Reinhold
Email    : reinhold@internet.dk
Credits  : Ferrare Francesco (frank@aerre.it), for writing the QuakeC
           Manual 1.0, and including a hologram patch (it didn't work,
           but it got me started on this one, which, fortunately, does :)

           The guys at the Bomben party, for helping me test this one.

           iD for the game (ofcourse :)

Type of Mod
-----------
Quake C  : yes
Sound    : no
MDL      : no

Source Included : Most definately.


Description of the Modification
-------------------------------

Remember the hologram you could drop to annoy fellow DukeMatchers in Duke3D??
This is a remake, with some interesting additions.  You can drop a hologram, 
it looks like you, and always faces the same way as you (meaning it rotates
on the spot where you dropped it).  The hologram runs on cells, decreasing one
cell every 2 seconds (or so).  Now, the fun begins.  If you wish, you can
detonate the hologram at the price of 3 rockets.  It explodes with the same
force as a single rocket, and can therefore be used as a sort of remote
controlled mine.

There's a small delay before the hologram detonates, and while in this phase,
the hologram will glow.


How to Install the Modification
-------------------------------

Very short, you have read this many times before.

Make a directory called HOLOGRAM in the quake dir, unzip the hologram.zip file
to the HOLOGRAM directory, and start quake with

quake -game hologram

Impulse 15 activates / deactivates hologram.
Impulse 20 detonates it.


Tech Information
----------------

Where to find what.

client.qc : MOTD text, used when you play DM, to show that the server uses
            the hologram patch.  (You should only use it in DM, I havent tested
            it in single mode, and doubt it will do anything but drain your
            cells.)
            Also added some text to show when you kill someone (or yourself)
            with an exploding hologram.

player.qc : Removes a hologram from play, if player has activated one, when he
            dies.

weapons.qc : This is where the actual hologram code is to be found, look at the
             bottom of the code.


Author Information
------------------

This is my first Quake MOD, so please, if you find any bugs (i doubt it ;)
then notify me instead of flaming me.

Anyways, I plan on releasing some more MOD's as time goes by, and i've just
started to work a little with models, so we'll se what time may bring.

E-Mail - reinhold@internet.dk
Mail   - Peter Reinhold
         Tjoernevaenget 48
         2740 Skovlunde
         Denmark


Copyright and Distribution Permissions
--------------------------------------

Do with the source as you will, you may modify it if you want, include it
in your own PoWeR-pack MOD's, or whatever other idea you may get, but please
credit me if you decide to use it, and if you have the time, drop me a mail so
I will know that someone appreciates my work. :)


Availability
------------

You can find this mod on the internet. 
I guess I will put this on all the major sites.  Might even put up my own
Quake-C MOD center soon. :)
