ͻ
  Title : Spotlight  
ͼ

Filename  : SPOTLIGH.ZIP
Version   : 1.00

Date      : 9/19/97

Author    : Alberto Mejias & Juanjo Mejias

Email     : quakec@hotmail.com(please, write the word "alberto" in the
                               subject, so that hotmail may direct it to
                               the right folder)

ͻ
  Type of Mod  
ͼ

Quake C  : yes
Sound    : no
MDL      : no

ͻ
  Format of Quake C  
ͼ

unified diff  : no
context diff  : no
.qc files     : yes // Less time to download
progs.dat     : no


ͻ
  Description of the Modification  
ͼ

This modification is a spotlight system. It has 2 foci. If you want
more distance just add CreateSpot (#), adding 1 to last number. But
remember that spotlights should have a limited range.

ͻ
  Brief summary of features  
ͼ

One function to switch the spotlight.

ͻ
  How to use Modification  
ͼ

The spotlight switching function is activated wth impulse 22,
you'll have to bind a key to it. The easiest way to do this is calling
the console once you've started playing, and typing 
<bind key "impulse 22">(without the <>), where key is the key you want
to use (like "s", or whatever).


ͻ
  How to Install the Modification  
ͼ

1. Goto Quake dir.
2. Make a sub dir named something like SPOTLIGH.
3. Make another sub dir in the last one called SRC.
4. Copy the files found in v101qc to the SRC sub dir.
5. Unzip this file with -d into the SPOTLIGH sub dir. 
6. Compile using QCC or PROQCC.
7. Goto Quake dir.
8. run Quake -game SPOTLIGH.


Examples:

C:\>cd quake
C:\QUAKE>md SPOTLIGH
C:\QUAKE>cd SPOTLIGH
C:\QUAKE\SPOTLIGH>md SRC
C:\QUAKE\SPOTLIGH>cd SRC
C:\QUAKE\SPOTLIGH\SRC>copy c:\quake\qc\*.qc
C:\QUAKE\SPOTLIGH\SRC>cd..
C:\QUAKE\SPOTLIGH>unzip -d SPOTLIGH.ZIP
... unzip files ...
C:\QUAKE\SPOTLIGH>cd src
C:\QUAKE\SPOTLIGH\SRC>qccdos (Must be in the path)
C:\QUAKE\SPOTLIGH\SRC>cd \QUAKE
C:\QUAKE>quake -game SPOTLIGH


ͻ
  IMPULSE Commands  
ͼ

Already said. Just bind a key to the impulse chosen.

ͻ
  Technical Details  
ͼ

Known Bugs:

 We think none.

ͻ
  Future Enhancements  
ͼ

 We think about using several light effects for diferent focuses, but
don't know how.

ͻ
  Revision History  
ͼ

Version 1.0

 Initial release

ͻ
  Contacting Author  
ͼ

We are the Wonder Cousins. You will know of us in the future. Coming soon:

   WARHAMMER 40Q (and maybe Space Hulk Quake).

As mentioned above, his(my cousin's) email address is :

Email     : quakec@hotmail.com(please, write the word "alberto" in the
                               subject, so that hotmail may direct it to
                               the right folder)

ͻ
  Copyright and Distribution Permissions  
ͼ

 Anyone MAY use these modifications as a basis (or update) for other
publically available work. Just giveme credits. Please send me any
modifications you make!

 You may distribute this Quake modification in any electronic
format as long as this description file remains intact and unmodified
and is retained along with all of the files in the archive.

ͻ
  Other Mods  
ͼ

 Advanced targeter. Based on Eli idea. (I don't know who he/she is).

 Advanced spotlight. Based on Eli idea. (You know him!).

 Multiskin patch. To use with other patches.

 Invisible suit (makes you invisible). Just take out your red armor
   and get a new invisible suit.

 Invisible proximity mines. Based on work from Jonathan Avraham aka
   Shambler aka Procedure. They are like his proximity mines (also added
   inside my code (thanks to him)) but they are invisible, and don't
   explode if owner is near (they waste cells in addition to rockets to
   compensate).

ͻ
  Thanks and credits 
ͼ

 Just thanks to ID Software.

 To someone called Eli for doing some sort of lantern, and a laser sight.

 To someone called Howard Roy for doing a radar (and some of this file
   indirectly).
   Email     : Howard@mortimer.com
   Web Page  : http://www.mpog.com/kqp/

 To Quest programers.

 To Steven Polge for the Reaper Bots.
   Email     : polge@ix.netcom.com

 Everyone that contributed directly or indirectly in all my work.

ͻ
  COMING SOON  
ͼ

 An advanced sensorium. (Used in WARHAMMER 40Q).

 WARHAMMER 40Q. A new way to play Quake...

