Lightning Jumping
by : Coffee

Step 1)
Open weapons.qc and scroll down to the routine W_FireLightning().
Before the last line, which LightningDamage(), paste this code:

                    if (trace_fraction < 0.1 && self.v_angle_x > 50)
                    {
                    self.flags = self.flags - FL_ONGROUND;
                    self.velocity = self.velocity * 2;
                    self.velocity_z = self.velocity_z + 270;
                    if (time > self.pain_finished)
                    {
                    T_Damage (self, self, self, 5);
                    self.pain_finished = time + 0.5;
                    }
                    }


Step 2)
Compile...