Title    : The Severed Player Patch
Filename : Player.zip
Version  : 0.666 beta
Date     : 26/01/97 (Australia Day)
Author   : Vengence of The Lone Gunmen
Email    : g.fullerton@qut.edu.au
           lcullen@eis.net.au
           ven@hotmail.com
Credits  : id software for teaching us that Killing is Fun!
           id software's mdl tools.
           Ideas & Testing  : The Lone Gunmen & Hired Guns
           Brian Martin, The Author of Meddle
           Rene Post, The Author of QuakeMe
           3DStudio and the Beta Rhino
           ]-[ITMAN for the TLG Skin


Build time: not sure exactly, a couple of weeks..

Type of Mod
-----------
Quake C  : yep!
Sound    : yep!
MDL      : yep! (new player frames and gibs!)

Format of QuakeC (if a Quake C Mod)
-----------------------------------
unified diff  : no
context diff  : no 
.qc files     : no
progs.dat     : yeah (well, technically).

Description of the Modification
-------------------------------
You're playing Quake deathmatch, running and shooting, when you hit
some sucker in front of you with a rocket.  It wasn't their lucky day.

The Quaker's starts bleeding profusely as an arm flys towards you!
                               COOL!!

Yes, it has arrived.  "Severed - the new Player MDL from The Lone Gunmen".  You can now run
around in deathmatch, and blow/cut off other Quaker's arms, legs 
and if your very lucky Heads :).  

You're arm goes first.  Once you've only got one arm, you can't pick
up weapons or ammo, but you can still get yourself some health and
armor.  You can still pickup the powerups, but the quad won't do you
much good.  With only one arm, it becomes a bit harder to control 
movement around the level.

Next goes you're leg.  When you've only one leg, you can't move very fast.
You can hop/jump around the level, still bleeding profusely.  You still
cannot pickup weapons or ammo, but hope you can find you're savior, the
megahealth.

As you're moving very slowly around the level with one leg, another
Quaker can run up and decapitate you.  One lop with their axe, and 
                         OFF WITH YOU'RE HEAD!!!

The megahealth has special properties.  When it is pickuped up, it will
immediately regenerate the lost limb that you lost.  So, you had better
know where they are.

It's gotta be said that in DeathMatch it's really cool to follow a limping, wounded player waiting just until they're almost in reach of the 200 percent health and then circle strafing around in front of them and gibbing them with your Double Barrel. Hey, bet you cant stop your self from doing it!

The Rocket Launcher, Grenade Launcher, Super Shotgun and Axe all blow
off arms and legs, heads.

Commands:
None really.  Just start up a deathmatch game and blow off each others
limbs all night.

Known bugs:
You can get blown out of a level if you take a really big hit.
Let us know if you find any, and mail us at the above email address's,
your comments and suggestions are welcome too!


How to Install the Modification
-------------------------------
Create a directory called player as a subdirectory in your Quake directory
(parallel to the ID1 directory) extract the archive to the player directory.

To play, type quake -game player from the Quake directory.  This modification only works with the registered version of Quake.

Author Information
------------------
Author of the Quake Dragon.
Author of the TLG Base Level for Quake
Author of the Oldwest Level for Quake
Author of the PlaceBot Patch for Quake

Copyright and Distribution Permissions
--------------------------------------
Patch Copyright 1997 Steve Winston-Brown.
a.k.a. Vengence of The Lone Gunmen.
QuakeC source is Copyright 1996, id software.

Authors MAY use this patch as a base for other publically available work,
but this patch MAY NOT, repeat, MAY NOT be packaged on a CD-ROM without
my permission!!

This patch may be used on a public or commercial Quake server as long as
it's all legal and you get my permission.

You may distribute this Quake modification in any electronic format as long
as all the files in this archive remain intact and unmodified, and doesn't
conflict with anything I've said above.

Availability
------------

This patch is available from the following places:

FTP   : ftp.cdrom.com
HTTP  : http:/www2.eis.net.au/~lcullen/tlg/ 
(The Current Lone Gunmen HQ)
