  The wacky quake mod

filename: wqmodv.8.zip
Version:.80
Date: October 13 (1997)
Author:Cole Habbley
E-mail:jhabbley@mc.net


  Type of mod

QuakeC: yes //from the execellent grappling hook (not by me!)
Sound:  yes
mdl files: yes //based mostly on quakes original models

  Format of quakeC

unified diff: no
context diff: no
.qc files   : no
Progs.dat   : yes //in pack file

  Description of Mod.

This is just a cool patch I made. All weapons are different in some 
wierd but cool way. Almost all monsters have "modifications" made to
them =-) runes are weird(er) now. Heads are pretty darn big too :-)
Grapplin hook is also included (not made by me. If there is a copy
right problem e-mail me and ill take it out). The best thing though
is this patch is compatable with some other patches. that means you
can have rpbot or most other bots running with thish patch too. Except
grappling hook becomes disabled. If you use this with a non-quakeC
patch it will work (I think!) And with other quakeC patches the only
thing disabled would be the grappling hook! I also made different gibs
when you kill things. Axe looks better now to with new .mdl and skin.

  Use of mod

Easier than almost every other mod! just unzip this in your Id1 dir
and run quake! to run with reaperbot for example just type quake -game
rpbot (or where ever u have it) YOU ARE NOT REQUIRED TO TYPE 
Quake -game (stuff) to run this! To take mod of just move pak2.pak
to another dir! Simple as that!

  Copyright junk

Feel free to distribute this WITH this text file attached! If you want
to use a mdl or edit this or combine with your patch e-mail me and
I will probably 99.9999999999% of the time say yes. If you want to 
send comments than fell free to do so. Even if they arent so much
of "nice comments" %) If you have suggestions PLEASE e-mail me and
try and help me out.