Title    : QuakePlus
Filename : q_plus.zip
Version  : Beta 1.0
Date     : 04.06.97
Author   : Alexander Vinnikov (aka plus)
Contact  : IRC: #doom2 , #quake , #quakeed , #russkichat ,talk to plus

Credits  : * id software, for great games and for QuakeC
           * Stiven Polge(polge@ix.netcom.com) for... YEAH! The Reaper Bot!
           * James Lazarus(Tritian ,Email: alazarus@ix.netcom.com), for original Gatling Gun mdl
           * Christopher Bolin(cbolin@teleport.com) for Gatling Gun skin
           * Jonathan E. Wright(nelno@resurrection.com), for some CUJO ai
           * Patrick Martin(cmarti39@icon.net), for qc code of ArchSham
           * Perecli Manole (Bort) for Grappling Hook
           * Fritz Schober (TheChosen), for english helping

             For player skins:
           * MEPS
           * Alexey Ivashkevich
           * Dave Stephenson
           * Kenneth Scott


ͻ
  Type of Mod  
ͼ


Quake C  : yes
Sound    : yes
MDL      : yes


ͻ
  Format of Quake C  
ͼ

unified diff  : no
context diff  : no
.qc files     : not yet (will be released soon, but w/o sources of ReaperBot)
progs.dat     : yes


ͻ
  Whats in Mod  
ͼ

* ReaperBots v0.8 Beta (by Stiven Polge)
* Quademon helper bot (used some parts of CUJO ai ,thanks to Jonathan E. Wright)
* New Super Shotgun (mdl and qc by me)
* New NailGun (original mdl by James Lazarus)
* Grappling Hook (By Perecli Manole AKA Bort)
* Missiles, grenades, spikes, backpacks - all now teleportable
* Weapon drops when killed (you drop backpack, and your current weapon near)
* Shells drop
* New player.mdl (by me)
* New ogre (by me)
* New Soldier (by me)
* New Vore (by me)
* New Wizzard (check it!! by me)
* New Shambler (by Patrick Martin)


ͻ
  How to Install  
ͼ

First, create a subdirectory under \quake called QPLUS
Ex(from dos): md c:\quake\QPLUS

Next, unzip the q_plus.zip in this dir
Ex(from dos): pkunzip q_plus.zip c:\quake\qplus

Then, start your game with the command line parameter "-game qplus"
ex: quake -game qplus


!Note!: If you have a slow machine (p75 or slower) you can increase your
       fps by adding "+temp1 8" cmd parameter
ex: quake -game qplus +temp1 8
       or before launching level type in console "temp1 8"
       or add temp1 8 string to your autoexec.cfg
This will remove all flame models and zombies on walls, but the game will
run MUCH faster.


                          ͻ
                            DESCRIPTION  
                          ͼ


PLAYER.MDL:
changed stupid frame ,when Quaker suck his own dick =:) Now it looks much
better.
added 9 skins:
1) Duke Nukem
2) Terminator
3) Doomer
4) RoboCop
5) Russish Partizanen
6) BatMan
7) Psychobot
8) Mike Mignola's Hellboy
9) Predator

                           *** WEAPONS ***

*Shotgun:
1.5x damage
Ejecting shell after shot

*Super Shotgun:
2.5x damge ,new mdl with reloading frames , sound of reload from Doom2
Ejecting 2 shells after shot

*NailGun:
Now the ChainGun is like the one in Doom.
Original mdl by James Lazarus, little changed...

*SuperNailgun:
nails now ricoshet from walls , 1.5x damage

*GrenadeLauncher:
nail grenades

*RocketLauncher:
2x damage, slower than original

*Hook:
Little changed. Some new sounds
Usage:
   impulse 98      to throw, hook, and pull
   impulse 97      to let go

I recommend binding your keys like this. In your autoexec.cfg
add these lines:

   alias +hook "impulse 98"
   alias -hook "impulse 97"
   bind [Your desired key] +hook

I use mouse3 for hook

                           *** MONSTERS ***

*Soldier:
Can fire grenades, rockets, SSG, SG, have a new mdl with backpack

*Ogre:
Now has axe and Quaker gun , fires rockets

*Vore (aka Shal-Rath):
Now has RocketLauncher on his right arm (?!its arm!?) ,fires homing grenades

*Wizzard (aka Scrag):
Just check it! =:)
Now his HeliWizzard =:))))

*Shambler:
Now has magic like the ArchVile from Doom2.
Original qc code by Patrick Martin. I just add ArchVile sound from Doom2
Some times cannot be damaged by SG or SGG.


                           *** BOTS ***

*QUADEMON - helper bot. Can be called in single player mode only.
Looks like a fiend (im thinking about new skin for him)
StatusBar: [health] [attack] [follow]
Gibs: You can pick up gibs and then give them to Quademon.
      Max. 10 gibs can be picked up.
Talk: Quademon can talk with you...
Ai: Some ai from CUJO bot.Thanks to Jonathan E. Wright
Can be called only in Singleplayer mode.

*REAPERBOT - deatmatch bot... Read the manual of ReaperBots! =:)
Can be called only in Deathmatch/Teamplay mode.
ftp.cdrom.com\pub\quake\quakec\bots - you can get original ReaperBot here.
Txt of ReaperBot is included. Sorry Stiven for decompiling, but i like
Reapers and i know that i CAN'T create smarter bot in all my life.



ͻ
  Impulses  
ͼ

13 - Cheat Command
20 - Call Quademon =>;)~ (Fritz calls him "James" :))
21 - Teleport Quademon to your location
22 - Quademon attack toggle
23 - Quademon stay/follow toggle
24 - Quademon external cam
54 - Cheat for gibs. Gives you +50 gibs
55 - Throw gib to feed Quademon =:)
98 - Throw hook
97 - Let hook go


ͻ
  Future Enhancements  
ͼ

* BubbleGun (yeah! Reapers will use it too!)
* Some changes in ReapersBot ai
* Some changes in Quademon ai
* New OldOne
* New HellKnight
* New fish
* New zombie
* BFG-9000
* A new monster (still needs a skin)





PS: Sorry for bugs =:)
