




                    ======================================
                    | Quake - Death of the Motherfuckerz |
                    |            version 1.12            |
                    |------------------------------------|
                    |    written by Gregor Kompa, 1997   |
                    ======================================






I. Description of the modification
   
   The first thing I want to say is that I don't live in USA and my English
   isn't so good, because our English teacher sucks.

   DMF is a deathmatch patch with a lots of new weapons and stuff,
   which makes deathmatch games more funny.

   I couldn't test this version of DMF in multiplayer.
   This version of DMF fixes a few bugs, you had perhaps with my earlier
   release v0.94.
   Heavy bugs in v0.94: (Now fixed)
      - you couldn't see the chainsaw mdl, when you are not firing.
      - you couldn't respawn at one die-animation.
      - the TF-assault cannon was removed because it sucks.


   1. new weapons

      VAMPIRE AXE:
        when you hit s.o you get 15 health and the opponent lost 15 health.

      MORNING STAR:
        the old good grappling hook by "Mike"

      THROWING FLAMING AXE:
        an axe you can throw through the air

      FLAREGUN:
        useful to bright rooms or give homing missiles a new target
        instead of you

      CHAINSAW:
        saw the enemies into pieces (fun) :)


      REGULAR SHOTGUN:
        already known

      AUTOSHOTGUN:
        fires 5 shot fast and must then reload

      SNIPER RIFLE:
        the teamfortress sniperrifle by (C) TeamFortress Software

      POISENED ARROWS:
        fires arrows like Robin Hood


      DOUBLEBARRELED SHOTGUN:
        already known

      CHAINGUN:
        fast machine gun , a very powerful weapon

      MINIGUN:
        like the chaingun but not so powerful and you can fire through walls

      AIRFIST:
        the airfist by The Evolve Team


      REGULAR NAILGUN:
        already known

      FREEZER:
        freeze the enemies for a few seconds so you can shoot them up with
        another weapon

      SPIKE TRAPS:
        nasty booby traps you can hang on walls. If s.o nears them they shoot
        20 nails and remove then.


      SUPERNAILGUN:
        already known (This weapon got a new cool sound)

      UZI:
        similar to supernailgun but another mdl

      RAPID FIREBALL LAUNCHER:
        fires flameballs in high rate. enemies begin to burn


      GRENADELAUNCHER:
        already known

      FLAMETHROWER:
        fires flames infront of you. can burn enemies

      DEADLOCKS:
        when step over a deadlock you can't go away of it without
        taking damage. run fast

      PROXIMITY MINES:
        hang on a wall. when s.o comes they explode

      MIRV GRENADES:
        a grenade that becomes part into 10 grenades.


      MISSILELAUNCHER:
        already known

      AUTOMATIC MISSILELAUNCHER:
        fires three rockets fast and must then reload

      GUIDED MISSILES:
        steer your own missiles through the level

      HOMING MISSILES:
        a missile which search every second for the enemie and follows then.
        when the enemy fires one shot with his flaregun into a wall the
        homing missiles should then see the flare for a new target

      DRUNKEN MISSILES:
        three missiles flying in a random way. the missiles are drunken


      THUNDERBOLT:
        already known

      BFG:
        this weapons fires a very powerful energy ball


   2. other stuff

      GIBBED HEADS:
         collect heads of gibbed people and throw then on other people.
         there will be a nice explosion when the head hits s.o other

      SHIELD:
         an energy shield you can toggle on or off. this needs cells
         you can't fire with an activated shield

      FEIGN DEATH:
         your enemie will think you are death, but it's fake

      CHASECAM:
         a camera patch that lets you see you from behind to see your
         current skin. try this when you want to play like in Tombraider

      LASER TARGET:
         try this for better aiming, especially for the sniper rifle

      SHELL EJECTION:
         when you fire with shotgun, autoshotgun, chaingun, minigun or
         doublebarreled shotgun you can see how the shells are ejected
         of your weapon

      SUPPORT OF 24 NEW SKINS

      YOU CAN LOST YOUR ARMS:
        some weapons can damage the enemy arms. It's fun to watch
        other players how they run without arms

      NEW GIB ANIMATIONS:
        you can now see how the bodyparts of an gibbed player
        flies through the air

     STONEAGE MODUS:
        this idead brought a friend to me. when you typing 'stoneage'
        at the console, your only weapons are axe, morning star,
        throwing flaming axe, bow and chainsaw


II. Known bugs in this version

   - I don't know one, but I think there are some


III. How to install and run DMF

   - Make a new directory in your quake directory and call it DMF
   - Extract the zipfile to this new directory
   - to run DMF start quake with: QUAKE -GAME DMF


IV. Console Commands

   impulse 1-8          selects weapontype 1-8 and subweapontype 1-5
   impulse 9-13         selects subweapontype 1-5

   impulse 20           selects vampire axe
   impulse 21           selects morning star
   impulse 22           selects throwing flaming axe
   impulse 23           selects flaregun
   impulse 24           selects chainsaw
   impulse 30           selects shotgun
   impulse 31           selects autoshotgun
   impulse 32           selects sniper rifle
   impulse 33           selects poisened arrows
   impulse 40           selects doublebarreled shotgun
   impulse 41           selects chaingun
   impulse 42           selects minigun
   impulse 43           selects airfist
   impulse 50           selects nailgun
   impulse 51           selects freezer
   impulse 52           selects nailtraps
   impulse 60           selects supernailgun
   impulse 61           selects uzi
   impulse 62           selects rapid fireball launcher
   impulse 63           selects assault cannon
   impulse 70           selects grenadelauncher
   impulse 71           selects flamethrower
   impulse 72           selects deadlocks
   impulse 73           selects proximity mines
   impulse 74           selects mirv grenades
   impulse 80           selects missilelauncher
   impulse 81           selects automissiles
   impulse 82           selects guided missiles
   impulse 83           selects homing missiles
   impulse 84           selects drunken missiles
   impulse 90           selects thunderbolt
   impulse 91           selects bfg

   impulse 140          cheat command
   impulse 141          quad cheat
   impulse 142          serverflagscommand

   dmfhelp              shows DMF help
   shield               toggles shield on/off
   feign                toggles feign death
   head                 throws gibbed head
   eject                toggles shell ejection on/off
   skinup               changes skin up
   skindown             changes skin down
   detprox              fires proximity mines
   disarm               disarms proximity mines
   camera               toggles chasecam on/off
   laser                toggles laser target on/glowing/off
   inccam               increases chasecam distance
   deccam               decreases chasecam distance
   stoneage             toggles stoneage modus

   def                  selects default quake skin
   cru                  selects crusader skin
   dar                  selects dark toad skin
   sto                  selects stormtrooper skin
   han                  selects han sole skin
   cap                  selects captain picard skin
   c3p                  selects c3po skin
   jud                  selects judge dredd skin
   ske                  selects skeleton skin
   ste                  selects steeltoe skin
   tox                  selects toxic skin
   wer                  selects werewolf skin
   bug                  selects bug skin
   sol                  selects soldier skin
   max                  selects max skin
   bob                  selects boba skin
   nyp                  selects nypd cop skin
   xma                  selects x-mas skin
   fla                  selects the flash skin
   cro                  selects the crow skin
   skh                  selects skeletor himselfier skin
   rab                  selects rabid skin
   pre                  selects predator skin
   hen                  selects henry rollins skin
   hun                  selects hunter skin


V. Copyright Information

   DMF is freeware. You can do what you want with these files and
   it's all of your own risk.


VI. Contacting the author

   I have no own E-mail adress but mail to the following of a friend
   of mine:

        wedge@thepentagon.com


VII. Credits

   - id software for this kick ass game
   - Editors: The makers of: ProQCC, PakExplorer, XPak, Army Knife, QME Lite
   - MDLs:    Proximity Mines by n-tropy
              Morning Star by Mike
              Chasecam by Rob Albin
              Chaingun by James Lazarus, Christopher Bolin
              AirFist by The Evolve team
              Mirv by the TF team
              Chaingun, Minigun, shield... by Howard Roy
   - QC:      Deadlock by Hobbes
              AirFist by The Evolve team
              Morning Star by Mike
              
   - Hobbes,Wedge,Pharao
   - all beta testers


-EOF-
