
================================================================
Title          : ROKS DM Sound PAK
Filenames      : PAK3.PAK
Game		   : Quake 2
Author         : Marc A. Pullen [FANATIC]
Email Address  : mpullen@mindspring.com
Web Address    : http://www.mindspring.com/~andyboy
Credits        : WinPak and id for being so nice to us :)

Description    : Replacement sounds for Quake 2 DM play (used by the ROKS Clan)

	-door and plat sounds
	-quad, invulnerability, and power armour
	-item respawn
	-menu sounds
	-talk sound
	-male player sounds
	-gib sound
	-wind tunnel 
	-laser flyby (quiter)
	-teleport
	-step sounds (quiter)
	-all weapon sounds
	-both air explosions and under water explosion
	-water dripping sound
	-ambient wind sound

Also added:
	-weapons/railsnipe.wav 
	-weapons/rocketjump.wav

I use the added those last two WAV files for a railgun sniper zoom and rocket jump alert:
(copy and paste in your autoexec.cfg, change the bound key of you wish,
and there's no word wrap either!)

// ROCKET JUMP
// PRESS ONCE TO SET UP WAIT AS LONG AS YOU LIKE TO USE IT -NO LIMIT
// PRESS AGAIN TO EXECUTE ACTUAL JUMP
// IF RL IS ALREADY SELECTED HIT TWICE FAST FOR INSTANT ROCKET JUMP
alias rjump rjump_1
alias rjump_1 "alias rjump rjump_2 ; use rocket launcher ; set cl_pitchspeed 100000 ; echo ROCKET JUMP READY... ; play weapons/rocketjump"
alias rjump_2 "alias rjump rjump_1 ; fire_like_mad ; wait ; fire_like_mad"
alias fire_like_mad "rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump ; wait ; rocket_jump"
alias rocket_jump "+lookdown ; +moveup ; +attack ; wait ; wait ; wait ; wait ; -attack ; -moveup ; -lookdown"
bind r "rjump"

// SNIPER ZOOM -RAILGUN 
// PRESS ONCE TO SET UP FIRE WHILE ZOOMED IF YOU LIKE
// PRESS AGAIN TO FIRE AND ZOOM BACK TO NORMAL
alias rgun rgun_1
alias rgun_1 "alias rgun rgun_2 ; use railgun ; fov 30 ; sensitivity 1 ; echo RAILGUN SNIPE READY... ; play weapons/railsnipe"
alias rgun_2 "alias rgun rgun_1 ; please_shoot ; fov 110 ; sensitivity 4"
alias please_shoot "shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit ; wait ; shoot_dammit"
alias shoot_dammit "+attack ; wait ; wait ; wait ; wait ; -attack"
bind s "rgun"

====================
= Play Information =
====================

Single Player           : Yes
Cooperative             : Yes
Deathmatch              : Yes
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : No
New Music               : No
Demos Replaced          : None

================
= Construction =
================

Base                    : New sounds from scratch and modified Quake 2 sounds
Editor(s) used          : Cool Edit 96 for the sounds, WinPak to PAK 'em up
Known Bugs              : None
Build Time              : Don't know (long time tweaking and changing things)

================
= Instructions =
================

Unzip it to your C:\QUAKE2\BASEQ2 folder. *DO NOT OVERWRITE ANYTHING THERE!*

If you already have a PAK3.PAK there, rename mine to PAK4.PAK. 

Just rename mine to the next available number, PAK#.PAK. Simple enough.

===========================
= Copyright / Permissions =
===========================

You are NOT authorized to use these sounds on a commercial CD. Period.

You are not authorized to use these sounds in a
product for commercial distribution. Period.

You MAY distribute q2_roks.zip, provided you include this file, with
no modifications.

It was made to enhace your Quake 2 deathmatching experience. Enjoy it!

Contact me if you want to make a product out of this. I'm quite capable
of doing much more. :)

==========================
= Where to get this file =
==========================

FTP:  ftp://ftp.cdrom.com/pub/quake2/sounds

WWW:  http://www.mindspring.com/~andyboy
      http://www.bluesnews.com
      http://www.planetquake.com
