// DMflags

1    : Disable Allow health.   (no health boxes in the level)
2    : Disable Allow powerups. (no 100 hp, no quad, no invul, ect.)
4    : Enable Weapons stay.    (When weapons are picked up, they stay)
8    : Disable Falling damage. (Just like the predator.)
16   : Enable Instant powerup. (Pick up item == use item)
32   : Enable Same map.        (if level exits, restart same level)
64   : Enable Teams by skin.   (if teamplay 1, groups by modelskin)
128  : Enable Teams by model.  (if teamplay 1, groups by model)
256  : Enable Friendly fire.   (your buds take no damage from you)
512  : Enable Spawn farthest.  (spawn far away from deathscene??)
1024 : Enable Force respawn.   (You will respawn automatically)
2048 : Disable Allow armor.    (no armor in the level)
4096 : Enable Allow exit.      (clients cannot quit the level)
8192 : Enable Infinite ammo.   (ammo galore)
16384: Enable Quad drop. (When client dies, he'll drop his quad item)
32768: Enable Fixed FOV. (Clients cannot change their FOV)

Quad Drop + Weapons stay = 16388.
quake2 +set dmflags 16388

Quad Drop + Weapons stay + Friendly fire = 16644.
quake2 +set dmflags 16644

Quad Drop + Weapons stay + infinite ammo = 24580
quake2 +set dmflags 24580

Quad Drop + Weapons stay + Force respawn + infinite ammo = 25604
quake2 +set dmflags 25604


see: http://zap.to/tki
for a FULL list of all Quake2 console commands.