******   Included in both the pak7.zip and within the pak file ******

Quake 2 Addon
Created by KAS13 [S8c] aka KaSzo 


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Download from: Pak7.zip
Version: beta10
Email: kaszo@home.com
Homepage: http://members.home.net/kaszo
Section 8 Clan Page: http://members.tripod.com/S8_homepage 
Advantages: Will increase ur FPS  by at least 20-60, and help out with ur ping! 
Disadvantages: Theres none, Its a whole new Q2 Addon

I'am working on new paks all the time enjoy!
if this is posted on a website give the credit thanks 
Unzip to C:\quake2\baseq2
To remove just put in ur save, and your back to default.
Want to learn to do this...  well not hard so figure it out for your self (;
Here are some screen shots of this pak, it changes everything in q2,  q2dm1 (EDGE) is completly converted, with more changes, other maps have some conversion but not all yet.. I make updates all the time so if u see the version number change then u will know to download a new version.

These are taken in software and 3dfx, If anyone has some kewl textures they want, pls let me know on icq ICQ  14773373 or email kaszo@home.com so 

Enjoy,

KaSzo 

Added:  Quad-Timer, Skys


Skys ------>  On request
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 To use skys in any map, type sky <skyname> in the console, or bind a key to it 
 bind <key> "sky stars"
 bind <key> "sky snow"
 Skys: space1, stars, snow, snow2, cyg, nohope

Quad-Timer
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You'll need to add a couple of binds your Autoexec.cfg file as follows:

  bind <key> "play quad1"
  bind <key> "play quad2"

  Now, the bind you use depends on what is going on in the game. Here's
how you proceed depending on the gameplay. If you are grabbing a freshly-
spawned Quad, press the "quad60" key at the same time as you grab it.
You will then know precisely when the Quad will respawn again, even if
you die and lost it while under its power. When a Quad expires, press the
"quad30" key. You will then know when it will respawn for your taking.

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All images used have been created and changed by KaSzo, any outside 
textures used are ownership of there rightfull owners. 
Tools used Pakopener, Wally, Paintshop, Photoshop, Pakmaker, Map Editor, 
and various of other programs, I did get some help from a few friends in 
finding textures, Otherwise I have created this as an addition to quake2 
without changing its source or programing. 


Credits
-------

  
  Original Combat Pak   Brett "3 Fingers" Jacobs
                        bjacobs@home.com
                        http://www.voodooextreme.com/3Fingers/
  Attack Pak            evilbob
                        evilbob@bigfoot.com
                        http://zap.to/evilbob/
  Q3Arena HUD           Jaruzel
                        Jaruzel@dircon.co.uk
                        http://www.ghost.co.uk/q3hud/
  Explosion model       Myrkul
                        myrkul@myrkul.org
                        http://www.planetquake.com/expert/
  Quad Timer            Paul Bowlay
                        otser@yahoo.com
                        http://planetquake.com/otser/
  IOI Combat Pack       DeFragger[IOI]
        		http://www.clanioi.com


//KaSzo