*** this map is designed for the Weapons Factory ***
*** quake 2 modification ***

Revision 1

4th of October 1998
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Title                   : Two Worlds
Filename                : 2worldwf.bsp
Author                  : Doug Collins---Warlord[SZ]/[DE]
			  
e-mail Address          : collindw@dnaco.net
Description             : This is a battle between a high tech world and a primative world.  The players have been hired as mercinaries to fight the battle.
                          
Where to get it         : If you didn't know that, you wouldn't be reading this.
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* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: No
Weapons Factory         : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

* Construction *

Base                    : WF Entities taken from WF example3 
Editor(s) used          : QE4
Known Bugs              : None Known
                          
Build Time              : Way too long.
=================================================================
Details:  Okay, I tried some new things just to see how well people like them.  There are supples for both teams on both sides.  On the blue side, they are in atms and on the red side they are in chests.  These can also serve as hiding places, so I am currious how that will work out.  The ID function will nulify a lot of that, but who knows...

	









