===================================================================
Help for MOutpost.bsp - Military Outpost by Charlie Birtwistle
===================================================================

This map is part 1 of a 2 map unit. The second level, caverns.bsp
is still in development by myself and may be 3-5 weeks before it is
completed depending on how much real work I have.
Therefore when you finish this map you will probably get something like
'file not found "caverns.bsp"' or something similar until you download
the second installment....

Plot
=====

The Strogg have built a Military Outpost with nuclear capabilities...
After we teleport you in, launch the missles into space so we can
capture them and call in the air strike before exiting through an
underground cave system.

================================================================
Title                   : Military Outpost
================================================================

Filename                : MOutpost.bsp
Author                  : Charlie Birtwistle aka Judicator
E-mail Address          : Birty@hotmail.com

Description             : A base sort of level with huge rooms.
			  
Additional Credits to   : Id Software Inc.
			  Ben Morris for Worldcraft
			  Rust - an excellent editing site that helped
		       	  me understand how some of the more difficult
			  entities work. You can find them at:

			 	www.planetquake.com/rust
			   			 
			  All the other great level designers out there
			  -you know who you are.
			  My friends who betatested this level.
			  All other members of the excellent design
			  team - Subcon

================================================================
* Play Information *

Game                    : Quake 2 (GL version only. See below)
Single Player           : Yes
Co-operative 2-4 Player : 2 Players only (though not tested)
Deathmatch 2-6 Player   : Yes (likewise)
Deathmatch 6+ Player    : 7-8 DM starts (see above)
Difficulty Settings     : Yes
New Sounds              : No
New Graphics            : No
New QuakeC              : No
New MDL's               : No
================================================================
* Construction *

Base                    : None
Editor(s) used          : Worldcraft 1.6a, MS Wordpad (for bug checks)
Known Bugs              : A whole damn lot of stuff disappears all
			  over the place if you're running in software
			  because the quake engine cannot handle the
			  amount of faces present in some of the rooms
			  in my level. This can result in walls, doors,
			  exploding objects, trains and an all manner 
			  of other stuff disappearing making the level 
			  unplayable. If you're playing in openGL however
			  NOTHING AT ALL disappears..
			
Build time              : About 6 weeks (on and off - mostly off)

* Compile info *

Compile machine		: P200MMX w/ 80MB RAM (3DFX Card)
Brushes			: About 3000
QBSP3			: 70 seconds
Full VIS (Level 4)	: 72730 seconds
Extra Light		: 22241 seconds

================================================================
* Additional Notes *

- This level is for the Gl version of Quake2 only! It doesn't work
  properly in software.

- When you are playing this level make sure you have 8-bit textures
  turned ON (YES) this drastically improves the frame-rate.

- A few features I would have liked to included never made it into the
  map, like having huge flames coming out of the rockets when they took
  off :( sorry.

- I want feed back on this map! Send all comments and suggestions to
  Birty@hotmail.com even if its just to say "I've played it" because
  I would like to know what I should do to improve my skills.

- A simple point but nevertheless important- if its too difficult play
  on a lower skill level (PLEASE DON'T CHEAT).

- The multi-player aspect of this map is not tested and as a result may
  not work :(.
================================================================
* How to play this map *

Extract the .bsp and .txt file to Quake2/baseq2/maps (Create this
directory if it doesn't exist. Run Quake2, pull down the console with
the ~ (tilde) key and type "map moutpost".

"Easy" skill setting is ment for novices/newbies.
"Medium" caters for the average Q2 player.
"Hard" separtes the men from the boys.


================================================================
* Copyright / Permissions *

QuakeII(R) is a registered trademark of Id Software Inc.
All other trademarks are property of their respective owners.

MOutpost.bsp (c) Copyright Charles Birtwistle/Subcon Design 98

Copyright restrictions:

Authors may NOT use this level as a base to build additional levels.

You MAY distribute this level, provided you include this file with NO
MODIFICATIONS.  You may distribute this .bsp in any electronic format 
(BBS, Diskette, CD, Internet etc) AGAIN as long as you include this 
file intact and make NO charge for it what so ever as that would be 
illegal.
If you want to put this bsp on a cover CD please mail me first to tell
me (unless I notified you first).

YOU MAY NOT ALTER THE ARCHIVE THAT THIS MAP CAME IN- THAT INCLUDES
ADDING AND DELETING THINGS TO/FROM IT!

If anyone wants to pay me a lot of money to make levels for them :)
contact me.

Military Outpost (c) Copyright Chalie Birtwistle/Subcon Design 98