                               
                                
                                 HEAVY WEAPONS FACILITY
                                ------------------------
 
Missile.txt  10th April 1998.  Brett Wilcock

Map name        : Heavy Weapons Facility
			Comprising: Missile1.bsp
			            Missile2.bsp
                                    Missile2b.bsp
                                    Missile3.bsp
			
Map description : Single player Quake2 map, my first attempt :)
                   

Single Player	: Yes
Coop		: No
DM		: No
Difficulty set	: No
Textures        : Yes
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 The Stroggs are developing a new long range inter galactic missile guidance system. The prototype is undergoing final testing before production begins. Navigate through their Heavy Weapons Facility and locate and destroy the guidance system. Your sargeant has already obtained the blueprints on a previous mission. Your success will delay the Stroggs till our battle cruisers can arrive and destroy the facility.
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How to install & Play  : IMPORTANT: These maps contain new textures so need to be in the                             correct directory.

                         For the experienced: Extract or pkunzip-d to c:\quake2. Start quake                                              with +map missile1 or the at the console.
                            
			 For Newbies: If properly extracted will automatically                                                    install the maps and textures in their correct                                              folders. 
                                       Using Winzip. Select Winzip Classic and select                                       Extract from the Menu bar. Select your Quake2 folder.                                       Ensure 'Use folder names' is ticked And press                                               'Extract'. Viola! 
                                  You should now have a 'maps' folder & a 'textures'                                         folder in your quake2\baseq2 folder. The 'maps' folder                                  should have the above bsps and in the 'textures' folder                                     will have the folder named 'missile' with some custom                                       textures.
                                   To start the game using 'run' from the start menu type:
                                 c:\quake2\quake2.exe +map missile1 OR start quake and press                                  the ~ key to bring down the console & type: map missile1

Construction    : BSP 0.93. new level built from scratch. Not a remake.
                  pcx2wal
                  Mspaint
                  Word 97
                  Notepad

Known bugs	: None known but a few I'm sure.

Construction 	: Done over 3 months  p166, 32mb, 3dfx

		  Bsp,vis &rad Times unknown. I think about 4 hrs total.
		  

Credits 	
	        : id software for quake2
		: Rust Webpage
		: Yahn Bernier for BSP
                : pcx2wal by Trey Harrison.
		

* Copyright / Permissions *

This level is by B.G Wilcock 1998.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without my explicit
permission!

