Title 			: XL Vertical Hangover

File Name 		: xldm1.bsp

Author 			: Graeme "ProdigyXL" Timmins

E-Mail  		: pault@modempool.com

Describtion 		: Deathmatch level

Author work		: XLCTF2
			  XLCTF3 - XL Night Capture
			  XLCTF4 - XL Canyon

Additional Credits	: Id software, of course of course
			  Everyone on Kali that was kind enough to download it and help play
			  test it with me.  Like to send a shout out to Bugman for helping
			  get this thing in playable condition.  (GET HIS MAPS TOO :)
			  Rust - With out this great site, I can truthfully say, I would have
			  been screwed with out it.

================================================================

* Play Information *

Single Player           : No
Cooperative             : No
Deathmatch		: YES
CTF			: No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
Demos Replaced          : None



Base                    : New level from scratch
Editor(s) used          : WorldCraft 1.6
Known Bugs              : None as of now, always looking :)		  
Build Time              : 4 days of off and on work
Texture Wad used        : Quake II textures (Waste theme)
Compile machine         : Pentium2 266
			  64 RAM

Place this map in your drive:\quake2\baseq2\maps directory.

1st DM map after my CTF series.  It was heavily influenced by ZTN's great Fury
map.  It was my longest map yet do to a small but hard to find leak.  But I
found it and got cooken on it.  I hope you enjoy it!


* Copyright / Permissions *

Copyright Notice: 

THIS LEVEL MAY NOT BE DISTRIBUTED FOR COMMERCIAL PURPOSES. 
IF YOU PAID IN ANY WAY TO GET THIS LEVEL, YOU ARE BEING RIPPED OFF
AND SO AM I - REPORT THIS TO prodxl@gamersdigest.com