===============================================================
Title:			Tread
Date:			November 30, 1998
File name:		tread.bsp
Author:			Derek Heidmeier (warchild777)
E-mail:			derekhd@bigfoot.com 
Homepage:		www.bigfoot.com/~derekhd

Description:		-deathmatch level for 2-4 players
			6 respawn locations	

================================================================

*Play Information*

Single Player:		exploring i guess
Deathmatch:		ya, 6 respawn locations
Co-operative:		if you're really bored

*Construction*

Base:			New map 
Editor used:		Qoole 2.5
Known bugs: 		not that i could find
Build time:		too bloody long
		

Textures used:		waste and a bunch more

Compiling machine: 	P200 with 64 megs ram
QBSP:			i dunno
QVIS:			 "
QRAD:			 "
Brushes:		 "
Entities:		 "

*Other info*

No BFG or hyperblaster
Might be kinda slow on anything less than a p2 machine with a Voodoo card due to a large outdoor area being the main focus of the map.
Mail me with your comments.  They are welcome.


*Copyright Crap*

Do not use this level for commercial purposes unless requested and 
permission is given from me.  
Distribute as much as you want over the net...for free!


*Thanks*

id software for Wolf 3D, Doom, Doom2, Quake and Quake2
John Carmack for making the best damn engines out there