Date: 5 februari, 1998.
==================================================
Title                   : The Jurrification Zone
                        
Filename                : Tjz.bsp
			  
Author                  : The Juror 
Email Address           : jurormax@hotmail.com
			  misc@mailtag.com *prefer this one*

Home page               : none

Description             : A 2-16 player deathmatch-map, lots of traps, lasers and gears.
                          
Installation		: Place the Tjz.bsp file into quake2\baseq2\maps
			  Run quake2 using: quake2 +map Tjz

Additional Credits to   : id Software, for making such incredibly cool games.
			  Lithium, the guys from QOOLE, it really is a great editor.

Other levels by author  : detonfix.bsp (detonate, fixed)
			  Juror_dm1.bsp: Really swell DM level
===================================================
* Play Information *

Game                    : Quake 2 Registered Version
Map Name                : Tjz.bsp
Single Player           : No.
Co-op                   : No.
Deathmatch              : Yep, up to 16 players.			  
Difficulty Settings     : No.
New Graphics            : No. 
                               

==================================================
* Construction *

Base                    : New level from scratch.
Editor used             : QOOLE 2.31 (unregistered)
Other Programs          : QBSP3.EXE, QVIS3.EXE, QRAD3.EXE by id Software
Construction time       : About two weeks.
Known bugs              : None. Should you find any, please mail me.
==================================================

* Copyright / Permissions *

Authors may use this level/map as a base to build additional levels and for general inspection.
You are free to distribute this BSP in any way you want. I would appreciate it if you would
keep me informed about it. (Just mail me...)

* Comments *

This is my second Quake2 level, although the third was released earlier. I worked a pretty long
time on this one, but I learned a hell of a lot of Quake2 level editing creating this level, some
nice effects and technical details. It's a bit of a mix of a level, different styles mixed, etc...

Compiling this map took me about 37 minutes.

If you have any comments about this level, mail me. I am open to all suggestions.

I wish to thank all the guys from QOOLE, 'cause they did a great job on that editor. It ran
really smoothly at my home pc (AMD k6-200 64mb ram 3DFX).

All there is left for me to say is, HAVE FUN

The juror, jurormax@hotmail.com (BTW: YES, that "MAX"-part in jurormax stands for 3DSMAX(2))

*Having some hotmail probs lately, please use misc@mailtag.com*