August 7, 1998

================================================================
Title                   : Synthetic Origin
Filename(s)             : syntho.bsp  
Author                  : Mike Daugherty [aka Jerkoff]
Email Address           : ninbroke@silcon.com
Homepage		: http://www.gibbed.com/jerkoff/
Description             : Deathmatch level for Quake2
Additional Credits to   : id Software, for Quake and Quake2
                          Ben Morris, for Worldcraft
			  Beta testers (Def, Eyd, Schm0)

================================================================


----INSTALLATION----
Copy SYNTHO.BSP into a subdirectory of quake2\baseq2 called maps.

(i.e. c:\quake2\baseq2\maps)

Then run quake2.

*To just take a look at the level in single player, go into the console 
by pressing the key left of the 1 key (~), and type in "map syntho".

The .bsp extension should not be typed in, and neither the 
inverted commas.



=============================================


---------------Play Information---------------

Level Name(s)        	: Synthetic Origin
Single			: NO
Deathmatch 2-4		: 1on1 HIGHLY recommended (more than 4 and you'll need more coffee)
Coop			: NO

Comments                : A bit bright in some places... well, it's a 
			strogg industrial setting! They need light to 
			work! Ahem. Another one of those FUCKING HOM'S 
			again. I don't understand it, I've tried 
			different compiling utils but nothing seems to 
			work. R_speeds are below 700 despite the open-
			ness of the map, although the open quality leads 
			to slow-downs when you have a lot of ppl in the 
			center room.

						
			 
---------------Construction---------------
syntho.bsp

Base            : built from scratch
Build Time      : 3 days
BSP file size	: 444kb
Compile time    : About 8 mins :)


-----------------------------------------
Editor(s) used  : Worldcraft 1.6a Registered


Known Bugs      : HOM near/around the stairs.. can't figure it out.
		
		I'd appreciate it someone made an eraser bot 
		route for this map. The bots really have trouble 
		with the wind tunnels and I've seen them do other 
		crazy "stuff".
			

---------------Legal Stuff---------------

You may NOT include this map in ANY sort of compilation 
without permission. This map is sole property of Michael 
Daugherty -- any misuse of this map will result in prosecution. (hehe)


**** Where to get this MAP and my others ****

http://www.gibbed.com/jerkoff/
       -or-
http://silcon.com/~ninbroke/